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	<id>https://wiki.misfitsystems.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chancerous</id>
	<title>Misfits Nuclear Wasteland - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.misfitsystems.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Chancerous"/>
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	<updated>2026-08-09T11:32:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.misfitsystems.net/index.php?title=Rule_Clarifications&amp;diff=283</id>
		<title>Rule Clarifications</title>
		<link rel="alternate" type="text/html" href="https://wiki.misfitsystems.net/index.php?title=Rule_Clarifications&amp;diff=283"/>
		<updated>2026-07-22T20:00:35Z</updated>

		<summary type="html">&lt;p&gt;Chancerous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0a0a0a; color:#33ff33; font-family:&#039;Courier New&#039;,monospace; padding:30px; border:2px solid #33ff33; max-width:900px; margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:2px double #33ff33; padding:15px; margin-bottom:25px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╔══════════════════════════════════════╗&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.6em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC RULE CLARIFICATIONS&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em;&amp;quot;&amp;gt;ACCESS LEVEL: PUBLIC&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╚══════════════════════════════════════╝&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#22cc22; margin-bottom:20px; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;amp;gt; Accessing administrative records...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;amp;gt; Loading directive interpretations...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;amp;gt; Verifying authorization signatures...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;amp;gt; Synchronizing clarification archive...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS: RECORDS AVAILABLE&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:2px solid #33ff33; border-bottom:2px solid #33ff33; padding:20px 0; margin:20px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; color:#aaffaa;&amp;quot;&amp;gt;MISFITS: NUCLEAR WASTELAND&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.8em; font-weight:bold; color:#00ff00; letter-spacing:2px;&amp;quot;&amp;gt;RULE CLARIFICATION ARCHIVE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;&lt;br /&gt;
This page contains official interpretations of server rules.&amp;lt;br/&amp;gt;&lt;br /&gt;
Clarifications explain how a rule applies to specific situations.&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;&lt;br /&gt;
Clarifications do not replace the rules.&amp;lt;br/&amp;gt;&lt;br /&gt;
Players are expected to follow both the written rule and its official interpretations.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;CLARIFICATION INDEX&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111111; border:1px solid #33ff33; padding:20px; margin:15px 0; line-height:1.9;&amp;quot;&amp;gt;&lt;br /&gt;
* [[#Clarification 6.3-A - What is a Diplomat|6.3-A - What is a Diplomat]]&lt;br /&gt;
* [[#Clarification 6.6-A - Destroying Walls and Doors Without /raid|6.6-A - Destroying Walls and Doors Without /raid]]&lt;br /&gt;
* [[#Clarification 7-A - New Life Rule Abuse|7-A - New Life Rule Abuse]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;ACTIVE CLARIFICATIONS&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- BEGIN CLARIFICATION                                    --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Copy everything between BEGIN and END to add another.  --&amp;gt;&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span id=&amp;quot;Clarification 6.3-A — What is a Diplomat&amp;quot; style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Clarification 6.3-A — What is a Diplomat&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;ADMINISTRATIVE INTERPRETATION&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;DIRECTIVE 6.3 — What is a Diplomat&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;RECORD:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;6.3-A&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;ACTIVE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;ISSUED:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;July 21, 2026&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;AUTHORIZED BY:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;CEO&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:20px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;SUBMITTED QUESTION&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
What makes someone a diplomat&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;OFFICIAL CLARIFICATION&amp;lt;/span&amp;gt;&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
# You preserve diplomatic immunity as long as both parties verbally confirm that you are a diplomat.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0d160d; border-left:4px solid #55ff55; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;PERMITTED CONDUCT&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
* Once diplomacy is over the diplomat must be free to go.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- END CLARIFICATION --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- BEGIN BLANK CLARIFICATION                              --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Duplicate this block whenever a new ruling is issued.  --&amp;gt;&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
=== &amp;lt;span id=&amp;quot;Clarification 7-A — New Life Rule Abuse&amp;quot; style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Clarification 7-A — New Life Rule Abuse&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;ADMINISTRATIVE INTERPRETATION&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;DIRECTIVE 7 — New Life Rule&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;RECORD:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;7-A&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;ACTIVE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;ISSUED:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;July 22, 2026&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;AUTHORIZED BY:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;COO&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:20px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;SUBMITTED QUESTION&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Can a player kill and immediately revive another player to invoke the New Life Rule and erase what they witnessed?&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:15px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;OFFICIAL CLARIFICATION&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
No. Killing a player solely to wipe their memory is powergaming. Dialogue must come before lethal force. Lethal force is only appropriate when the information is substantial and verbal resolution is not a viable option.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0d160d; border-left:4px solid #55ff55; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;PERMITTED CONDUCT&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
* Attempting verbal resolution before escalating to lethal force.&lt;br /&gt;
* Lethal force when information is substantial, dialogue is exhausted, and the situation is roleplayed out.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#180d0d; border-left:4px solid #ff5555; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;PROHIBITED CONDUCT&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffaaaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
* Killing and immediately reviving a player to invoke the New Life Rule.&lt;br /&gt;
* Using lethal force as a first response with no attempt at dialogue.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0d0d0d; border:1px solid #668866; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;OPERATIONAL EXAMPLE&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Player A&#039;s plans are overheard due to their own carelessness. Rather than addressing it through roleplay, they kill and revive the witness and declare their memory wiped. This is a violation — dialogue was required first.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:15px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-weight:bold;&amp;quot;&amp;gt;ADMINISTRATIVE REASONING&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#88aa88; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
The New Life Rule is a roleplay mechanic, not an exploit. Abusing it to erase player knowledge undermines fair play. Staff retain full discretion to act on violations.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- END CLARIFICATION --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- BEGIN BLANK CLARIFICATION                              --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Duplicate this block whenever a new ruling is issued.  --&amp;gt;&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
=== &amp;lt;span id=&amp;quot;Clarification 6.6-A - Destroying Walls and Doors Without /raid&amp;quot; style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Clarification 6.6-A - Destroying Walls and Doors Without /raid&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;ADMINISTRATIVE INTERPRETATION&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;DIRECTIVE 6.6 - Raids&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;RECORD:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;6.6-A&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;ACTIVE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;ISSUED:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;July 22, 2026&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;AUTHORIZED BY:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;COO&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:20px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;SUBMITTED QUESTION&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Can you destroy walls or doors of a faction base without using /raid?&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:15px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;OFFICIAL CLARIFICATION&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Yes, with substantial reasoning. During active conflict, whether a declared war or an active escalation at a faction&#039;s base, destroying walls or doors to reach enemies sheltering behind them is permitted. Crossing through into the base is what constitutes a raid and requires /raid. Player-built extensions of a base are not protected and can be attacked, destroyed, and entered without /raid.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0d160d; border-left:4px solid #55ff55; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;PERMITTED CONDUCT&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
* Destroying walls or doors during active conflict to reach enemies sheltering behind them.&lt;br /&gt;
* Attacking, destroying, and entering player-built extensions of a base without /raid.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#180d0d; border-left:4px solid #ff5555; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;PROHIBITED CONDUCT&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffaaaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
* Destroying walls or doors without substantial roleplay reasoning or active conflict.&lt;br /&gt;
* Crossing into a faction&#039;s primary base through a destroyed tile without an approved /raid.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0d0d0d; border:1px solid #668866; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;OPERATIONAL EXAMPLE&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
NCR and Legion are in active conflict at the Legion gate. Legion members retreat behind the wall. NCR may destroy the wall to engage them, but the moment NCR steps through into Legion territory, /raid is required.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:15px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-weight:bold;&amp;quot;&amp;gt;ADMINISTRATIVE REASONING&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#88aa88; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
The /raid requirement protects factions from unsanctioned incursions into their primary base. Destroying infrastructure during active conflict is a natural part of warfare and does not by itself constitute a raid.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- END BLANK CLARIFICATION --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- BEGIN BLANK CLARIFICATION                              --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Duplicate this block whenever a new ruling is issued.  --&amp;gt;&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span id=&amp;quot;Clarification NUMBER — TITLE&amp;quot; style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Clarification NUMBER — TITLE&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;ADMINISTRATIVE INTERPRETATION&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;DIRECTIVE NUMBER — RULE NAME&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;RECORD:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;NUMBER&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;ACTIVE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;ISSUED:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;DATE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;AUTHORIZED BY:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;Project Leadership&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:20px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;SUBMITTED QUESTION&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Enter the question or situation being clarified.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:15px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;OFFICIAL CLARIFICATION&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Enter the official interpretation of the rule.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0d160d; border-left:4px solid #55ff55; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;PERMITTED CONDUCT&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
* Enter permitted conduct.&lt;br /&gt;
* Enter another permitted example.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#180d0d; border-left:4px solid #ff5555; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;PROHIBITED CONDUCT&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffaaaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
* Enter prohibited conduct.&lt;br /&gt;
* Enter another prohibited example.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0d0d0d; border:1px solid #668866; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;OPERATIONAL EXAMPLE&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Enter an example showing how this clarification applies during a round.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:15px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-weight:bold;&amp;quot;&amp;gt;ADMINISTRATIVE REASONING&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#88aa88; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Explain the purpose and intent of the clarification.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- END BLANK CLARIFICATION --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;ARCHIVED CLARIFICATIONS&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111111; border:1px solid #446644; padding:20px; margin:15px 0; color:#668866;&amp;quot;&amp;gt;&lt;br /&gt;
Clarifications that are replaced or no longer active should be moved to this section rather than deleted.&lt;br /&gt;
&lt;br /&gt;
Use the following status labels:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;ACTIVE&amp;lt;/span&amp;gt; — Current official interpretation&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ffaa00;&amp;quot;&amp;gt;REVISED&amp;lt;/span&amp;gt; — Updated by a newer interpretation&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ff5555;&amp;quot;&amp;gt;SUPERSEDED&amp;lt;/span&amp;gt; — Replaced and no longer enforced&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;ARCHIVED&amp;lt;/span&amp;gt; — Preserved for historical reference&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;VAULT-TEC ADMINISTRATIVE AUTHORITY&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111111; border:1px solid #33ff33; padding:20px; margin:15px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;&lt;br /&gt;
These records represent official interpretations of the Misfits: Nuclear Wasteland rules.&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
Project leadership retains final authority in all rule interpretations.&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#446644; font-size:0.9em;&amp;quot;&amp;gt;&lt;br /&gt;
VAULT-TEC NOTICE: A BETTER COMMUNITY THROUGH ORDER.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Server]]&lt;br /&gt;
[[Category:Rules]]&lt;br /&gt;
[[Category:Rule Clarifications]]&lt;/div&gt;</summary>
		<author><name>Chancerous</name></author>
	</entry>
	<entry>
		<id>https://wiki.misfitsystems.net/index.php?title=Rule_Clarifications&amp;diff=282</id>
		<title>Rule Clarifications</title>
		<link rel="alternate" type="text/html" href="https://wiki.misfitsystems.net/index.php?title=Rule_Clarifications&amp;diff=282"/>
		<updated>2026-07-22T19:32:43Z</updated>

		<summary type="html">&lt;p&gt;Chancerous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0a0a0a; color:#33ff33; font-family:&#039;Courier New&#039;,monospace; padding:30px; border:2px solid #33ff33; max-width:900px; margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:2px double #33ff33; padding:15px; margin-bottom:25px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╔══════════════════════════════════════╗&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.6em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC RULE CLARIFICATIONS&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em;&amp;quot;&amp;gt;ACCESS LEVEL: PUBLIC&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╚══════════════════════════════════════╝&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#22cc22; margin-bottom:20px; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;amp;gt; Accessing administrative records...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;amp;gt; Loading directive interpretations...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;amp;gt; Verifying authorization signatures...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;amp;gt; Synchronizing clarification archive...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS: RECORDS AVAILABLE&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:2px solid #33ff33; border-bottom:2px solid #33ff33; padding:20px 0; margin:20px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; color:#aaffaa;&amp;quot;&amp;gt;MISFITS: NUCLEAR WASTELAND&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.8em; font-weight:bold; color:#00ff00; letter-spacing:2px;&amp;quot;&amp;gt;RULE CLARIFICATION ARCHIVE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;&lt;br /&gt;
This page contains official interpretations of server rules.&amp;lt;br/&amp;gt;&lt;br /&gt;
Clarifications explain how a rule applies to specific situations.&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;&lt;br /&gt;
Clarifications do not replace the rules.&amp;lt;br/&amp;gt;&lt;br /&gt;
Players are expected to follow both the written rule and its official interpretations.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;CLARIFICATION INDEX&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111111; border:1px solid #33ff33; padding:20px; margin:15px 0; line-height:1.9;&amp;quot;&amp;gt;&lt;br /&gt;
* [[#Clarification 6.3-A - What is a Diplomat|6.3-A - What is a Diplomat]]&lt;br /&gt;
* [[#Clarification 6.6-A - Destroying Walls and Doors Without /raid|6.6-A - Destroying Walls and Doors Without /raid]]&lt;br /&gt;
* [[#Clarification 7-A - New Life Rule Abuse|7-A - New Life Rule Abuse]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;ACTIVE CLARIFICATIONS&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- BEGIN CLARIFICATION                                    --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Copy everything between BEGIN and END to add another.  --&amp;gt;&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span id=&amp;quot;Clarification 6.3-A — What is a Diplomat&amp;quot; style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Clarification 6.3-A — What is a Diplomat&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;ADMINISTRATIVE INTERPRETATION&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;DIRECTIVE 6.3 — What is a Diplomat&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;RECORD:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;6.3-A&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;ACTIVE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;ISSUED:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;July 21, 2026&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;AUTHORIZED BY:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;CEO&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:20px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;SUBMITTED QUESTION&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
What makes someone a diplomat&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;OFFICIAL CLARIFICATION&amp;lt;/span&amp;gt;&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
# You preserve diplomatic immunity as long as both parties verbally confirm that you are a diplomat.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0d160d; border-left:4px solid #55ff55; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;PERMITTED CONDUCT&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
* Once diplomacy is over the diplomat must be free to go.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- END CLARIFICATION --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- BEGIN BLANK CLARIFICATION                              --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Duplicate this block whenever a new ruling is issued.  --&amp;gt;&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
=== &amp;lt;span id=&amp;quot;Clarification 7-A — New Life Rule Abuse&amp;quot; style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Clarification 7-A — New Life Rule Abuse&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;ADMINISTRATIVE INTERPRETATION&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;DIRECTIVE 7 — New Life Rule&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;RECORD:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;7-A&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;ACTIVE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;ISSUED:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;July 22, 2296&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;AUTHORIZED BY:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;COO&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:20px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;SUBMITTED QUESTION&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Can a player kill and immediately revive another player to invoke the New Life Rule and erase what they witnessed?&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:15px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;OFFICIAL CLARIFICATION&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
No. Killing a player solely to wipe their memory is powergaming. Dialogue must come before lethal force. Lethal force is only appropriate when the information is substantial and verbal resolution is not a viable option.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0d160d; border-left:4px solid #55ff55; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;PERMITTED CONDUCT&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
* Attempting verbal resolution before escalating to lethal force.&lt;br /&gt;
* Lethal force when information is substantial, dialogue is exhausted, and the situation is roleplayed out.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#180d0d; border-left:4px solid #ff5555; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;PROHIBITED CONDUCT&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffaaaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
* Killing and immediately reviving a player to invoke the New Life Rule.&lt;br /&gt;
* Using lethal force as a first response with no attempt at dialogue.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0d0d0d; border:1px solid #668866; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;OPERATIONAL EXAMPLE&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Player A&#039;s plans are overheard due to their own carelessness. Rather than addressing it through roleplay, they kill and revive the witness and declare their memory wiped. This is a violation — dialogue was required first.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:15px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-weight:bold;&amp;quot;&amp;gt;ADMINISTRATIVE REASONING&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#88aa88; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
The New Life Rule is a roleplay mechanic, not an exploit. Abusing it to erase player knowledge undermines fair play. Staff retain full discretion to act on violations.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- END CLARIFICATION --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- BEGIN BLANK CLARIFICATION                              --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Duplicate this block whenever a new ruling is issued.  --&amp;gt;&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
=== &amp;lt;span id=&amp;quot;Clarification 6.6-A - Destroying Walls and Doors Without /raid&amp;quot; style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Clarification 6.6-A - Destroying Walls and Doors Without /raid&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;ADMINISTRATIVE INTERPRETATION&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;DIRECTIVE 6.6 - Raids&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;RECORD:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;6.6-A&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;ACTIVE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;ISSUED:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;July 22, 2026&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;AUTHORIZED BY:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;COO&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:20px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;SUBMITTED QUESTION&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Can you destroy walls or doors of a faction base without using /raid?&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:15px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;OFFICIAL CLARIFICATION&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Yes, with substantial reasoning. During active conflict, whether a declared war or an active escalation at a faction&#039;s base, destroying walls or doors to reach enemies sheltering behind them is permitted. Crossing through into the base is what constitutes a raid and requires /raid. Player-built extensions of a base are not protected and can be attacked, destroyed, and entered without /raid.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0d160d; border-left:4px solid #55ff55; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;PERMITTED CONDUCT&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
* Destroying walls or doors during active conflict to reach enemies sheltering behind them.&lt;br /&gt;
* Attacking, destroying, and entering player-built extensions of a base without /raid.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#180d0d; border-left:4px solid #ff5555; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;PROHIBITED CONDUCT&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffaaaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
* Destroying walls or doors without substantial roleplay reasoning or active conflict.&lt;br /&gt;
* Crossing into a faction&#039;s primary base through a destroyed tile without an approved /raid.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0d0d0d; border:1px solid #668866; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;OPERATIONAL EXAMPLE&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
NCR and Legion are in active conflict at the Legion gate. Legion members retreat behind the wall. NCR may destroy the wall to engage them, but the moment NCR steps through into Legion territory, /raid is required.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:15px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-weight:bold;&amp;quot;&amp;gt;ADMINISTRATIVE REASONING&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#88aa88; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
The /raid requirement protects factions from unsanctioned incursions into their primary base. Destroying infrastructure during active conflict is a natural part of warfare and does not by itself constitute a raid.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- END BLANK CLARIFICATION --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
&amp;lt;!-- BEGIN BLANK CLARIFICATION                              --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Duplicate this block whenever a new ruling is issued.  --&amp;gt;&lt;br /&gt;
&amp;lt;!-- ====================================================== --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span id=&amp;quot;Clarification NUMBER — TITLE&amp;quot; style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Clarification NUMBER — TITLE&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;ADMINISTRATIVE INTERPRETATION&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;DIRECTIVE NUMBER — RULE NAME&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;RECORD:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;NUMBER&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;ACTIVE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;ISSUED:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;DATE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;AUTHORIZED BY:&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;Project Leadership&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:20px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;SUBMITTED QUESTION&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Enter the question or situation being clarified.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:15px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;OFFICIAL CLARIFICATION&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Enter the official interpretation of the rule.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0d160d; border-left:4px solid #55ff55; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;PERMITTED CONDUCT&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
* Enter permitted conduct.&lt;br /&gt;
* Enter another permitted example.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#180d0d; border-left:4px solid #ff5555; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;PROHIBITED CONDUCT&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#ffaaaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
* Enter prohibited conduct.&lt;br /&gt;
* Enter another prohibited example.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0d0d0d; border:1px solid #668866; padding:15px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;OPERATIONAL EXAMPLE&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; padding-top:10px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Enter an example showing how this clarification applies during a round.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:1px solid #446644; margin-top:15px; padding-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-weight:bold;&amp;quot;&amp;gt;ADMINISTRATIVE REASONING&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#88aa88; padding:10px 15px; line-height:1.7;&amp;quot;&amp;gt;&lt;br /&gt;
Explain the purpose and intent of the clarification.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- END BLANK CLARIFICATION --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;ARCHIVED CLARIFICATIONS&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111111; border:1px solid #446644; padding:20px; margin:15px 0; color:#668866;&amp;quot;&amp;gt;&lt;br /&gt;
Clarifications that are replaced or no longer active should be moved to this section rather than deleted.&lt;br /&gt;
&lt;br /&gt;
Use the following status labels:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;ACTIVE&amp;lt;/span&amp;gt; — Current official interpretation&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ffaa00;&amp;quot;&amp;gt;REVISED&amp;lt;/span&amp;gt; — Updated by a newer interpretation&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#ff5555;&amp;quot;&amp;gt;SUPERSEDED&amp;lt;/span&amp;gt; — Replaced and no longer enforced&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#888888;&amp;quot;&amp;gt;ARCHIVED&amp;lt;/span&amp;gt; — Preserved for historical reference&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;VAULT-TEC ADMINISTRATIVE AUTHORITY&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111111; border:1px solid #33ff33; padding:20px; margin:15px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;&lt;br /&gt;
These records represent official interpretations of the Misfits: Nuclear Wasteland rules.&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;&lt;br /&gt;
Project leadership retains final authority in all rule interpretations.&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#446644; font-size:0.9em;&amp;quot;&amp;gt;&lt;br /&gt;
VAULT-TEC NOTICE: A BETTER COMMUNITY THROUGH ORDER.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Server]]&lt;br /&gt;
[[Category:Rules]]&lt;br /&gt;
[[Category:Rule Clarifications]]&lt;/div&gt;</summary>
		<author><name>Chancerous</name></author>
	</entry>
	<entry>
		<id>https://wiki.misfitsystems.net/index.php?title=Rules&amp;diff=271</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.misfitsystems.net/index.php?title=Rules&amp;diff=271"/>
		<updated>2026-07-14T21:45:34Z</updated>

		<summary type="html">&lt;p&gt;Chancerous: rule 3.5 added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0a0a0a; color:#33ff33; font-family:&#039;Courier New&#039;,monospace; padding:30px; border:2px solid #33ff33; max-width:900px; margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:2px double #33ff33; padding:15px; margin-bottom:25px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╔══════════════════════════════════════╗&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.6em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC NETWORK TERMINAL&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.1em;&amp;quot;&amp;gt;ACCESS LEVEL: PUBLIC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╚══════════════════════════════════════╝&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#22cc22; margin-bottom:20px; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Establishing network uplink...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Synchronizing wasteland registry...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Loading operational directives...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Authenticating resident access...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS: CONNECTION ESTABLISHED&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:2px solid #33ff33; border-bottom:2px solid #33ff33; padding:20px 0; margin:20px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; color:#aaffaa;&amp;quot;&amp;gt;WELCOME TO&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.8em; font-weight:bold; color:#00ff00; letter-spacing:2px;&amp;quot;&amp;gt;MISFITS: NUCLEAR WASTELAND&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;A Fallout themed Medium Roleplay environment&amp;lt;br/&amp;gt;where every action has consequences.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88;&amp;quot;&amp;gt;Survival depends on:&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your alliances&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your decisions&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your ability to adapt&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administrative oversight is minimal.&amp;lt;br/&amp;gt;The story belongs to the players.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin:20px 0; color:#88cc88;&amp;quot;&amp;gt;&lt;br /&gt;
REVIEW THE OPERATIONAL DIRECTIVES BELOW&amp;lt;br/&amp;gt;&lt;br /&gt;
BEFORE ENTERING THE WASTELAND NETWORK.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-bottom:15px; color:#446644; font-size:0.9em;&amp;quot;&amp;gt;&lt;br /&gt;
VAULT-TEC NOTICE: A BETTER COMMUNITY THROUGH ORDER.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;QUICK DIRECTIVES&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC RULES TERMINAL&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;QUICK DIRECTIVES&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;line-height:2.0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;1 — RESPECT THE COMMUNITY&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Toxic behavior, harassment, or actions meant to ruin the experience of others are not tolerated.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;2 — PLAY FOR STORY&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;This is a Medium Roleplay environment. Create story and interaction, not victory at any cost.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;3 — NO METAGAMING&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Out-of-character information from Discord, streams, or ghosting may not influence in-character actions.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;4 — NO GRIEFING&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Actions intended only to disrupt gameplay without roleplay reasoning are prohibited.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;5 — STAY IN CHARACTER&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Characters must fit the Fallout setting and maintain immersion within the wasteland.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;6 — FOLLOW ESCALATION&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Dialogue should precede lethal force unless an immediate threat exists.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;7 — NO CHEATS OR EXPLOITS&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Do not abuse bugs, tools, or mechanics. Report issues through official channels.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;8 — VALUE YOUR LIFE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;CapturedRP applies when revived in captivity. Escape attempts require admin approval via Ahelp.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-top:20px; color:#668866; font-size:0.9em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;gt; FULL DIRECTIVES AVAILABLE BELOW&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;gt; SCROLL TO CONTINUE&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;FULL DIRECTIVES&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC COMMUNITY DIRECTIVES&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;MISFITS: NUCLEAR WASTELAND&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; text-align:center; margin-bottom:20px; line-height:1.6;&amp;quot;&amp;gt;&lt;br /&gt;
Misfits: Nuclear Wasteland operates as a Medium Roleplay Fallout environment.&amp;lt;br/&amp;gt;&lt;br /&gt;
The goal is not only engaging gameplay but the creation of memorable stories shaped by player choice.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
The wasteland is harsh and consequences matter.&amp;lt;br/&amp;gt;&lt;br /&gt;
Your survival depends on your actions, your alliances, and your judgment.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administrative intervention is rare and reserved for rule enforcement, not story rescue.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 0 — Conduct&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
This is a collaborative environment. Toxicity, ego play, and behavior designed to ruin others&#039; enjoyment are not tolerated.&lt;br /&gt;
&lt;br /&gt;
* Play to create story, not to &amp;quot;win&amp;quot;&lt;br /&gt;
* Respect administrators and developers&lt;br /&gt;
* Cooperate during admin interactions&lt;br /&gt;
* Do not disconnect during active tickets&lt;br /&gt;
* Report technical issues promptly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administration may intervene in situations not explicitly covered if behavior damages the community or the round. Punishments are issued at staff discretion based on severity, context, and history.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 1 — Griefing - High Level&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Griefing is any action taken primarily to disrupt gameplay or degrade the experience of others without meaningful in-character reasoning.&lt;br /&gt;
&lt;br /&gt;
Examples include:&lt;br /&gt;
* Deliberate destruction with no RP justification&lt;br /&gt;
* Trap placement intended only to frustrate&lt;br /&gt;
* Large-scale disruption without narrative basis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Lack of intent does not always excuse large-scale damage. If your actions severely impact the round without reasonable RP logic, they may be treated as griefing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 2 — Fair Play&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.1 Metagaming - High Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Using out-of-character knowledge to influence in-character actions is prohibited.&lt;br /&gt;
&lt;br /&gt;
Information from the following may not be used in character:&lt;br /&gt;
* Discord&lt;br /&gt;
* Streams or ghosting&lt;br /&gt;
* OOC Chat&lt;br /&gt;
* External communication&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Streaming is allowed, but responsibility for information leaks lies with the streamer.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.2 Multiaccounting - Medium Level (Will vary per Situation)&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Multiple accounts in the same round are forbidden&lt;br /&gt;
* Ban evasion is strictly prohibited&lt;br /&gt;
* Alternate accounts to avoid punishment history are not allowed&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555;&amp;quot;&amp;gt;Violations may result in permanent bans.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.3 Exploits - Low Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* No cheats, macros, or third-party tools&lt;br /&gt;
* No intentional bug abuse&lt;br /&gt;
* No deliberate server strain&lt;br /&gt;
&lt;br /&gt;
Report discovered bugs through official channels.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 3 — Roleplay Standards - Low Level&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
Characters must fit the Fallout setting in tone, behavior, and naming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.1 Character Identity - Low Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Names must be lore friendly&lt;br /&gt;
* Names cannot be an NPCs Name&lt;br /&gt;
* No reuse of dead (In the same round) or permanently imprisoned characters without approval&lt;br /&gt;
* Administration may require name changes&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:0.5;&amp;quot;&amp;gt;&lt;br /&gt;
Good Names: &lt;br /&gt;
&lt;br /&gt;
&#039;Daniel Kukowski&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;Artorius Castus&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;Walks-On-Water&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;Goat Meat&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.2 Communication - Low Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Do not break immersion with mechanical terms&lt;br /&gt;
* Keep OOC topics out of IC channels&lt;br /&gt;
* OOC channels must remain respectful&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.3 Atmosphere - Low Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Do not reference admins or game systems in character&lt;br /&gt;
* Provide IC reasons for absence when possible&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.4 Knowledge Limits - Low Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Your character is not all-knowing. Do not reference technology or knowledge your character would not realistically possess.&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.5 Leadership Roles - Low Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
Leadership roles will be held to a higher standard as their actions effect the entirety of the faction. You may roleplay your character how you feel fit however you must understand that should your actions ruin the round for your faction or anothers you may face a roleban as a consequence. &lt;br /&gt;
IE:&lt;br /&gt;
&lt;br /&gt;
Playing as a PTSD stricken leader that only cares about themself and constantly gets drunk on duty or has a chem addiction.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 4 — Erotic Roleplay - High Level&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;Explicit ERP is prohibited in all forms.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Light romantic interaction such as flirting, hugging, or kissing is permitted.&lt;br /&gt;
&lt;br /&gt;
These items ARE NOT PERMITTED:&lt;br /&gt;
* Sex Roleplay&lt;br /&gt;
* Sexual Harassment (This requires context)&lt;br /&gt;
* IE: Commenting on a players body and makes a player uncomfortable.&lt;br /&gt;
* Note: Being Nude is not ERP as long as the player is not forcing others to follow the same.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;If staff instruct you to stop behavior near the boundary, you must comply immediately. Violations may result in removal.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 5 — SSD Protection - Low Level&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Characters who disconnect (SSD) may not be directly harmed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;Allowed:&amp;lt;/span&amp;gt;&lt;br /&gt;
* Looting SSD characters&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;Prohibited:&amp;lt;/span&amp;gt;&lt;br /&gt;
* Killing SSD characters&lt;br /&gt;
* Kidnapping SSD characters&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Disconnecting during active combat removes this protection. SSD players inside faction bases during raids are not protected.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 6 — Armed Conflict - Medium Level&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.1 Escalation - Medium Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Dialogue must precede lethal force.&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
* Face-to-face escalation&lt;br /&gt;
* Clear demand given&lt;br /&gt;
* Time to respond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Exceptions: Active firefights, immediate threats, wildlife, and faction warfare.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.2 Robbery - Medium Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Directive 0 &amp;amp; 1 applies still&lt;br /&gt;
* Items must be specified&lt;br /&gt;
* Items must be visible&lt;br /&gt;
* Non-resisting victims must live&lt;br /&gt;
* Refusal to give said item after telling twice counts as escalation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:0.5;&amp;quot;&amp;gt;&lt;br /&gt;
Example: &lt;br /&gt;
&lt;br /&gt;
Antag: &amp;quot;Give me your laser rifle now!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Victim: &amp;quot;Wait who are you?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Antag: &amp;quot;Not going to ask again give it now!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Victim: *Does anything but give it* &lt;br /&gt;
&lt;br /&gt;
Antag: *May fight*&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.3 Warfare - Medium Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
There is a Grace period of an Hour. No Kidnapping, War or Raids within the first hour of Round, this including looting the dead bodies for their Comms/Items. Hostilities is fine, if rp allows it&lt;br /&gt;
* Factions begin neutral&lt;br /&gt;
* Highest Rank can declare war&lt;br /&gt;
* War begins five minutes after /war&lt;br /&gt;
* Killing or capturing diplomats or surrendered individuals is forbidden&lt;br /&gt;
* Before war is declared a major event must happen&lt;br /&gt;
Major Event Example:&lt;br /&gt;
&lt;br /&gt;
NCR: The Legion had a skirmish that wounded three of our members. Their aggression must come to a halt. With this, the NCR declares war on the Legion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.4 Early Raids - Medium Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Faction bases may not be raided within the first 30 minutes of a round.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.5 Faction Equipment &amp;amp; Impersonation - Medium Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* All factions may be looted of armor, uniforms, weapons, and items&lt;br /&gt;
* Any person impersonating a faction may be escalated upon&lt;br /&gt;
* Wearing a faction&#039;s armor gives that faction permission to escalate&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.6 Raids - Medium Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Raids must be initiated via /raid&lt;br /&gt;
* Raids must have a good roleplay reason and be articulated as such&lt;br /&gt;
* Articulate the objective of the raid&lt;br /&gt;
* /war is required for /raid&lt;br /&gt;
* Raids are last resorts to solve conflict&lt;br /&gt;
* If denied or no response is given, the attacking party must leave&lt;br /&gt;
&lt;br /&gt;
Good Raid Request:&lt;br /&gt;
&lt;br /&gt;
NCR: Over the course of the week (2hours) Legion has captured several wastelanders and have enslaved them. We will assault the Legion compound, free the slaves, and leave.&lt;br /&gt;
&lt;br /&gt;
Definition: A raid is an organized, hostile occupation by one faction/player(s) into the primary base of another faction with the explicit intent to accomplish a specific objective. Raids are not random acts of violence or casual skirmishes they are deliberate operations that carry significant roleplay weight and consequences for both parties involved.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.7 Conflict Intervention - Medium Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Players who clearly surrender may not be executed if no crossfire exists&lt;br /&gt;
* Faction or gang members with identical uniforms may assist allies in active conflict&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.8 Round-Removal (RR) - Medium Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Round-removals must have ample reasoning&lt;br /&gt;
* Round-removal rules do not apply during /war to protect ACCIDENTAL gibbing. Intentional gibbing is &amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;prohibited&amp;lt;/span&amp;gt;. This means that if all your limbs are blown off from an explosion during active combat it is allowed.&lt;br /&gt;
&lt;br /&gt;
Good Reasons:    &lt;br /&gt;
&lt;br /&gt;
As a faction leader you have a rogue faction member that is still in the jobslot (To reclaim the slot back)  &lt;br /&gt;
&lt;br /&gt;
You have a skirmish with a character you defeat them, and they come back later continuing to be aggressive.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Definition:  &lt;br /&gt;
&lt;br /&gt;
Round-removals are the act of disabling someone&#039;s character in which they cannot return from in a meaningful way.  &lt;br /&gt;
&lt;br /&gt;
This includes:  &lt;br /&gt;
&lt;br /&gt;
Gibbing  &lt;br /&gt;
&lt;br /&gt;
Taking more then one limb intentionally.  &lt;br /&gt;
&lt;br /&gt;
Throwing people down holes intentionally.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.9 Outlaws - Medium Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Outlaws must provide RP first&lt;br /&gt;
* Their sole purpose should not just be mass murder&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.10 Thievery - Medium Level&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Thievery = Swiping items off a person (not crates) without dialogue.&lt;br /&gt;
* Thievery Is Escalation on it&#039;s own, however if caught can result in a fire fight. &lt;br /&gt;
* 3rd parties must still escalate properly. &lt;br /&gt;
* Example: You try to steal something off of a paladin and they notice you, they can open fire as you have escalated to such.&lt;br /&gt;
* Example: You see an NCR dead after a war and wanna loot their gun/ammo but are caught from the other NCR around, they cannot open fire on you they would need to follow escalation by saying something along the lines &amp;quot;Hey do not steal that, it is NCR property!&amp;quot; &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 7 — New Life Rule - Low Level&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Players may not rejoin on the same character to bypass death. Characters forget the circumstances of their death.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 8 — Captured Roleplay - Low Level&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
CapturedRP applies when a player is revived in a secure location.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Example:&#039;&#039;&#039; Legion kills a BoS Paladin and revives them at their camp. The Paladin must now value their life and follow CapturedRP.&lt;br /&gt;
* Escape attempts require admin approval via Ahelp. Failed attempts require new approval.&lt;br /&gt;
* If you do not wish to RP as a slave or prisoner, you are permitted to ghost; however, that character is now considered killed and is not protected under SSD rules.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;VAULT-TEC ADMINISTRATIVE AUTHORITY&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;Project leadership retains final authority in rule interpretation.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Server Expectation: Rated M (17+)&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#446644; font-size:0.9em;&amp;quot;&amp;gt;VAULT-TEC NOTICE: A BETTER COMMUNITY THROUGH ORDER.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Server]]&lt;/div&gt;</summary>
		<author><name>Chancerous</name></author>
	</entry>
	<entry>
		<id>https://wiki.misfitsystems.net/index.php?title=Misfits_Strike_System&amp;diff=221</id>
		<title>Misfits Strike System</title>
		<link rel="alternate" type="text/html" href="https://wiki.misfitsystems.net/index.php?title=Misfits_Strike_System&amp;diff=221"/>
		<updated>2026-06-18T03:31:21Z</updated>

		<summary type="html">&lt;p&gt;Chancerous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#e0c06a;&amp;quot;&amp;gt;Ruling System&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #3c3c3c; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; padding-bottom:12px; margin-bottom:18px; border-bottom:1px solid #3c3c3c; color:#b9aa86; letter-spacing:1px;&amp;quot;&amp;gt;&lt;br /&gt;
NOTE SEVERITY CLASSIFICATION&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#132010; border-left:6px solid #55aa55; padding:14px 16px; margin-bottom:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88dd88; font-size:1.15em; font-weight:bold;&amp;quot;&amp;gt;LOW&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#d5dec8;&amp;quot;&amp;gt;First offences with new players who have never gotten in trouble; 2.3 - Exploits; all of Directive 3 - Roleplay Standards; Directive 5 - SSD protection; Directive 7 - New life; Directive 8.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9fba96;&amp;quot;&amp;gt;Punishment: Low note set for 1 week. If there are 3 low notes for the same offence, the next one becomes a medium note.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#241d0d; border-left:6px solid #d4aa44; padding:14px 16px; margin-bottom:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#f0c85a; font-size:1.15em; font-weight:bold;&amp;quot;&amp;gt;MEDIUM&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e4d9b9;&amp;quot;&amp;gt;2.2 - Multiaccounting, unless it is ban evasion or raiding, which are permanent; all of Directive 6 - Armed Conflicts.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#c8ae6d;&amp;quot;&amp;gt;Punishment: Medium note set for 1 month. If there are 2 offences, the next one becomes high.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#2a1010; border-left:6px solid #c44; padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff7777; font-size:1.15em; font-weight:bold;&amp;quot;&amp;gt;HIGH&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e3bcbc;&amp;quot;&amp;gt;Directive 4 - ERP; Directive 1 - Griefing; 3 or more offences for the same medium/low rule breaks.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cf9999;&amp;quot;&amp;gt;Punishment: High note set for 1 year. If there are 3 or more high notes, this is followed by bans.&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cf9999;&amp;quot;&amp;gt;ERP is still a first offense permanent ban however is listed as a high severity due to the nature of it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#e0c06a;&amp;quot;&amp;gt;Banning System&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #3c3c3c; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; padding-bottom:12px; margin-bottom:18px; border-bottom:1px solid #3c3c3c; color:#b9aa86; letter-spacing:1px;&amp;quot;&amp;gt;&lt;br /&gt;
BAN ESCALATION LADDER&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#161616; color:#d8d0bf; border-color:#4a4a4a;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#262626; color:#e0c06a;&amp;quot; | Infraction count&lt;br /&gt;
! style=&amp;quot;background:#262626; color:#e0c06a;&amp;quot; | Action&lt;br /&gt;
|-&lt;br /&gt;
| First 3 low infractions&lt;br /&gt;
| Warnings&lt;br /&gt;
|-&lt;br /&gt;
| 4th infraction&lt;br /&gt;
| 24 hours&lt;br /&gt;
|-&lt;br /&gt;
| 5th infraction&lt;br /&gt;
| Another 24 hours&lt;br /&gt;
|-&lt;br /&gt;
| 6th infraction&lt;br /&gt;
| 72 hours&lt;br /&gt;
|-&lt;br /&gt;
| 7th infraction&lt;br /&gt;
| 1 week&lt;br /&gt;
|-&lt;br /&gt;
| 8th infraction&lt;br /&gt;
| 1 month, appealable&lt;br /&gt;
|-&lt;br /&gt;
| 9th infraction&lt;br /&gt;
| 1 month, non-appealable&lt;br /&gt;
|-&lt;br /&gt;
| 10th infraction&lt;br /&gt;
| Permanent ban&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:18px; text-align:center; color:#9c927c; font-size:0.92em;&amp;quot;&amp;gt;&lt;br /&gt;
Repeat behavior escalates faster when prior notes show a clear pattern.&amp;lt;br/&amp;gt;&lt;br /&gt;
Severity, context, and staff judgment still matter.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#171717; border:1px solid #3c3c3c; padding:16px 18px; margin-top:18px; text-align:center; color:#b9aa86;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e0c06a; font-weight:bold;&amp;quot;&amp;gt;Administrative Notice&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
This chart is a staff policy reference, not a substitute for the full rules page.&amp;lt;br/&amp;gt;&lt;br /&gt;
Always pair this with [[Rules|server directives]] when interpreting a case.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Nuclear-14]]&lt;/div&gt;</summary>
		<author><name>Chancerous</name></author>
	</entry>
	<entry>
		<id>https://wiki.misfitsystems.net/index.php?title=Misfits_Strike_System&amp;diff=220</id>
		<title>Misfits Strike System</title>
		<link rel="alternate" type="text/html" href="https://wiki.misfitsystems.net/index.php?title=Misfits_Strike_System&amp;diff=220"/>
		<updated>2026-06-18T03:30:57Z</updated>

		<summary type="html">&lt;p&gt;Chancerous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#e0c06a;&amp;quot;&amp;gt;Ruling System&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #3c3c3c; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; padding-bottom:12px; margin-bottom:18px; border-bottom:1px solid #3c3c3c; color:#b9aa86; letter-spacing:1px;&amp;quot;&amp;gt;&lt;br /&gt;
NOTE SEVERITY CLASSIFICATION&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#132010; border-left:6px solid #55aa55; padding:14px 16px; margin-bottom:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88dd88; font-size:1.15em; font-weight:bold;&amp;quot;&amp;gt;LOW&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#d5dec8;&amp;quot;&amp;gt;First offences with new players who have never gotten in trouble; 2.3 - Exploits; all of Directive 3 - Roleplay Standards; Directive 5 - SSD protection; Directive 7 - New life; Directive 8.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#9fba96;&amp;quot;&amp;gt;Punishment: Low note set for 1 week. If there are 3 low notes for the same offence, the next one becomes a medium note.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#241d0d; border-left:6px solid #d4aa44; padding:14px 16px; margin-bottom:14px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#f0c85a; font-size:1.15em; font-weight:bold;&amp;quot;&amp;gt;MEDIUM&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e4d9b9;&amp;quot;&amp;gt;2.2 - Multiaccounting, unless it is ban evasion or raiding, which are permanent; all of Directive 6 - Armed Conflicts.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#c8ae6d;&amp;quot;&amp;gt;Punishment: Medium note set for 1 month. If there are 2 offences, the next one becomes high.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#2a1010; border-left:6px solid #c44; padding:14px 16px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff7777; font-size:1.15em; font-weight:bold;&amp;quot;&amp;gt;HIGH&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e3bcbc;&amp;quot;&amp;gt;Directive 4 - ERP; Directive 1 - Griefing; 3 or more offences for the same medium/low rule breaks.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#cf9999;&amp;quot;&amp;gt;Punishment: High note set for 1 year. If there are 3 or more high notes, this is followed by bans.                                                &lt;br /&gt;
ERP is still a first offense permanent ban however is listed as a high severity due to the nature of it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#e0c06a;&amp;quot;&amp;gt;Banning System&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #3c3c3c; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; padding-bottom:12px; margin-bottom:18px; border-bottom:1px solid #3c3c3c; color:#b9aa86; letter-spacing:1px;&amp;quot;&amp;gt;&lt;br /&gt;
BAN ESCALATION LADDER&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#161616; color:#d8d0bf; border-color:#4a4a4a;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#262626; color:#e0c06a;&amp;quot; | Infraction count&lt;br /&gt;
! style=&amp;quot;background:#262626; color:#e0c06a;&amp;quot; | Action&lt;br /&gt;
|-&lt;br /&gt;
| First 3 low infractions&lt;br /&gt;
| Warnings&lt;br /&gt;
|-&lt;br /&gt;
| 4th infraction&lt;br /&gt;
| 24 hours&lt;br /&gt;
|-&lt;br /&gt;
| 5th infraction&lt;br /&gt;
| Another 24 hours&lt;br /&gt;
|-&lt;br /&gt;
| 6th infraction&lt;br /&gt;
| 72 hours&lt;br /&gt;
|-&lt;br /&gt;
| 7th infraction&lt;br /&gt;
| 1 week&lt;br /&gt;
|-&lt;br /&gt;
| 8th infraction&lt;br /&gt;
| 1 month, appealable&lt;br /&gt;
|-&lt;br /&gt;
| 9th infraction&lt;br /&gt;
| 1 month, non-appealable&lt;br /&gt;
|-&lt;br /&gt;
| 10th infraction&lt;br /&gt;
| Permanent ban&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:18px; text-align:center; color:#9c927c; font-size:0.92em;&amp;quot;&amp;gt;&lt;br /&gt;
Repeat behavior escalates faster when prior notes show a clear pattern.&amp;lt;br/&amp;gt;&lt;br /&gt;
Severity, context, and staff judgment still matter.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#171717; border:1px solid #3c3c3c; padding:16px 18px; margin-top:18px; text-align:center; color:#b9aa86;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#e0c06a; font-weight:bold;&amp;quot;&amp;gt;Administrative Notice&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
This chart is a staff policy reference, not a substitute for the full rules page.&amp;lt;br/&amp;gt;&lt;br /&gt;
Always pair this with [[Rules|server directives]] when interpreting a case.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Nuclear-14]]&lt;/div&gt;</summary>
		<author><name>Chancerous</name></author>
	</entry>
	<entry>
		<id>https://wiki.misfitsystems.net/index.php?title=Rules&amp;diff=190</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.misfitsystems.net/index.php?title=Rules&amp;diff=190"/>
		<updated>2026-06-13T17:20:53Z</updated>

		<summary type="html">&lt;p&gt;Chancerous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0a0a0a; color:#33ff33; font-family:&#039;Courier New&#039;,monospace; padding:30px; border:2px solid #33ff33; max-width:900px; margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:2px double #33ff33; padding:15px; margin-bottom:25px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╔══════════════════════════════════════╗&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.6em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC NETWORK TERMINAL&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.1em;&amp;quot;&amp;gt;ACCESS LEVEL: PUBLIC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╚══════════════════════════════════════╝&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#22cc22; margin-bottom:20px; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Establishing network uplink...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Synchronizing wasteland registry...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Loading operational directives...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Authenticating resident access...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS: CONNECTION ESTABLISHED&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:2px solid #33ff33; border-bottom:2px solid #33ff33; padding:20px 0; margin:20px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; color:#aaffaa;&amp;quot;&amp;gt;WELCOME TO&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.8em; font-weight:bold; color:#00ff00; letter-spacing:2px;&amp;quot;&amp;gt;MISFITS: NUCLEAR WASTELAND&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;A Fallout themed Medium Roleplay environment&amp;lt;br/&amp;gt;where every action has consequences.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88;&amp;quot;&amp;gt;Survival depends on:&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your alliances&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your decisions&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your ability to adapt&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administrative oversight is minimal.&amp;lt;br/&amp;gt;The story belongs to the players.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin:20px 0; color:#88cc88;&amp;quot;&amp;gt;&lt;br /&gt;
REVIEW THE OPERATIONAL DIRECTIVES BELOW&amp;lt;br/&amp;gt;&lt;br /&gt;
BEFORE ENTERING THE WASTELAND NETWORK.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-bottom:15px; color:#446644; font-size:0.9em;&amp;quot;&amp;gt;&lt;br /&gt;
VAULT-TEC NOTICE: A BETTER COMMUNITY THROUGH ORDER.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;QUICK DIRECTIVES&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC RULES TERMINAL&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;QUICK DIRECTIVES&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;line-height:2.0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;1 — RESPECT THE COMMUNITY&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Toxic behavior, harassment, or actions meant to ruin the experience of others are not tolerated.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;2 — PLAY FOR STORY&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;This is a Medium Roleplay environment. Create story and interaction, not victory at any cost.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;3 — NO METAGAMING&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Out-of-character information from Discord, streams, or ghosting may not influence in-character actions.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;4 — NO GRIEFING&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Actions intended only to disrupt gameplay without roleplay reasoning are prohibited.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;5 — STAY IN CHARACTER&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Characters must fit the Fallout setting and maintain immersion within the wasteland.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;6 — FOLLOW ESCALATION&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Dialogue should precede lethal force unless an immediate threat exists.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;7 — NO CHEATS OR EXPLOITS&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Do not abuse bugs, tools, or mechanics. Report issues through official channels.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;8 — VALUE YOUR LIFE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;CapturedRP applies when revived in captivity. Escape attempts require admin approval via Ahelp.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-top:20px; color:#668866; font-size:0.9em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;gt; FULL DIRECTIVES AVAILABLE BELOW&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;gt; SCROLL TO CONTINUE&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;FULL DIRECTIVES&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC COMMUNITY DIRECTIVES&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;MISFITS: NUCLEAR WASTELAND&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; text-align:center; margin-bottom:20px; line-height:1.6;&amp;quot;&amp;gt;&lt;br /&gt;
Misfits: Nuclear Wasteland operates as a Medium Roleplay Fallout environment.&amp;lt;br/&amp;gt;&lt;br /&gt;
The goal is not only engaging gameplay but the creation of memorable stories shaped by player choice.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
The wasteland is harsh and consequences matter.&amp;lt;br/&amp;gt;&lt;br /&gt;
Your survival depends on your actions, your alliances, and your judgment.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administrative intervention is rare and reserved for rule enforcement, not story rescue.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 0 — Conduct&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
This is a collaborative environment. Toxicity, ego play, and behavior designed to ruin others&#039; enjoyment are not tolerated.&lt;br /&gt;
&lt;br /&gt;
* Play to create story, not to &amp;quot;win&amp;quot;&lt;br /&gt;
* Respect administrators and developers&lt;br /&gt;
* Cooperate during admin interactions&lt;br /&gt;
* Do not disconnect during active tickets&lt;br /&gt;
* Report technical issues promptly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administration may intervene in situations not explicitly covered if behavior damages the community or the round. Punishments are issued at staff discretion based on severity, context, and history.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 1 — Griefing&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Griefing is any action taken primarily to disrupt gameplay or degrade the experience of others without meaningful in-character reasoning.&lt;br /&gt;
&lt;br /&gt;
Examples include:&lt;br /&gt;
* Deliberate destruction with no RP justification&lt;br /&gt;
* Trap placement intended only to frustrate&lt;br /&gt;
* Large-scale disruption without narrative basis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Lack of intent does not always excuse large-scale damage. If your actions severely impact the round without reasonable RP logic, they may be treated as griefing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 2 — Fair Play&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.1 Metagaming&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Using out-of-character knowledge to influence in-character actions is prohibited.&lt;br /&gt;
&lt;br /&gt;
Information from the following may not be used in character:&lt;br /&gt;
* Discord&lt;br /&gt;
* Streams or ghosting&lt;br /&gt;
* OOC Chat&lt;br /&gt;
* External communication&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Streaming is allowed, but responsibility for information leaks lies with the streamer.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.2 Multiaccounting&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Multiple accounts in the same round are forbidden&lt;br /&gt;
* Ban evasion is strictly prohibited&lt;br /&gt;
* Alternate accounts to avoid punishment history are not allowed&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555;&amp;quot;&amp;gt;Violations may result in permanent bans.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.3 Exploits&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* No cheats, macros, or third-party tools&lt;br /&gt;
* No intentional bug abuse&lt;br /&gt;
* No deliberate server strain&lt;br /&gt;
&lt;br /&gt;
Report discovered bugs through official channels.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 3 — Roleplay Standards&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
Characters must fit the Fallout setting in tone, behavior, and naming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.1 Character Identity&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Names must be lore friendly&lt;br /&gt;
* Names cannot be an NPCs Name&lt;br /&gt;
* No reuse of dead (In the same round) or permanently imprisoned characters without approval&lt;br /&gt;
* Administration may require name changes&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:0.5;&amp;quot;&amp;gt;&lt;br /&gt;
Good Names: &lt;br /&gt;
&lt;br /&gt;
&#039;Daniel Kukowski&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;Artorius Castus&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;Walks-On-Water&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;Goat Meat&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.2 Communication&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Do not break immersion with mechanical terms&lt;br /&gt;
* Keep OOC topics out of IC channels&lt;br /&gt;
* OOC channels must remain respectful&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.3 Atmosphere&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Do not reference admins or game systems in character&lt;br /&gt;
* Provide IC reasons for absence when possible&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.4 Knowledge Limits&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Your character is not all-knowing. Do not reference technology or knowledge your character would not realistically possess.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 4 — Erotic Roleplay&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;Explicit ERP is prohibited in all forms.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Light romantic interaction such as flirting, hugging, or kissing is permitted if:&lt;br /&gt;
* Non-explicit&lt;br /&gt;
* Consensual&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;If staff instruct you to stop behavior near the boundary, you must comply immediately. Violations may result in removal.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 5 — SSD Protection&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Characters who disconnect (SSD) may not be directly harmed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;Allowed:&amp;lt;/span&amp;gt;&lt;br /&gt;
* Looting SSD characters&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;Prohibited:&amp;lt;/span&amp;gt;&lt;br /&gt;
* Killing SSD characters&lt;br /&gt;
* Kidnapping SSD characters&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Disconnecting during active combat removes this protection. SSD players inside faction bases during raids are not protected.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 6 — Armed Conflict&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.1 Escalation&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Dialogue must precede lethal force.&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
* Face-to-face escalation&lt;br /&gt;
* Clear demand given&lt;br /&gt;
* Time to respond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Exceptions: Active firefights, immediate threats, wildlife, and faction warfare.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.2 Robbery&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Directive 0 &amp;amp; 1 applies still&lt;br /&gt;
* Items must be specified&lt;br /&gt;
* Items must be visible&lt;br /&gt;
* Non-resisting victims must live&lt;br /&gt;
* Refusal to give said item after telling twice counts as escalation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:0.5;&amp;quot;&amp;gt;&lt;br /&gt;
Example: &lt;br /&gt;
&lt;br /&gt;
Antag: &amp;quot;Give me your laser rifle now!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Victim: &amp;quot;Wait who are you?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Antag: &amp;quot;Not going to ask again give it now!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Victim: *Does anything but give it* &lt;br /&gt;
&lt;br /&gt;
Antag: *May fight*&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.3 Warfare&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Factions begin neutral&lt;br /&gt;
* Highest Rank can declare war&lt;br /&gt;
* War begins five minutes after /war&lt;br /&gt;
* Killing or capturing diplomats or surrendered individuals is forbidden&lt;br /&gt;
* Before war is declared a major event must happen&lt;br /&gt;
Major Event Example:&lt;br /&gt;
&lt;br /&gt;
NCR: The Legion had a skirmish that wounded three of our members. Their aggression must come to a halt. With this, the NCR declares war on the Legion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.4 Early Raids&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Faction bases may not be raided within the first 30 minutes of a round.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.5 Faction Equipment &amp;amp; Impersonation&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* All factions may be looted of armor, uniforms, weapons, and items&lt;br /&gt;
* Any person impersonating a faction may be escalated upon&lt;br /&gt;
* Wearing a faction&#039;s armor gives that faction permission to escalate&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.6 Raids&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Raids must be initiated via /raid&lt;br /&gt;
* Raids must have a good roleplay reason and be articulated as such&lt;br /&gt;
* Articulate the objective of the raid&lt;br /&gt;
* /war is required for /raid&lt;br /&gt;
* Raids are last resorts to solve conflict&lt;br /&gt;
* If denied or no response is given, the attacking party must leave&lt;br /&gt;
&lt;br /&gt;
Good Raid Request:&lt;br /&gt;
&lt;br /&gt;
NCR: Over the course of the week (2hours) Legion has captured several wastelanders and have enslaved them. We will assault the Legion compound, free the slaves, and leave.&lt;br /&gt;
&lt;br /&gt;
Definition: A raid is an organized, hostile occupation by one faction/player(s) into the primary base of another faction with the explicit intent to accomplish a specific objective. Raids are not random acts of violence or casual skirmishes they are deliberate operations that carry significant roleplay weight and consequences for both parties involved.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.7 Conflict Intervention&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Players who clearly surrender may not be executed if no crossfire exists&lt;br /&gt;
* Faction or gang members with identical uniforms may assist allies in active conflict&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.8 Round-Removal (RR)&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Round-removals must have ample reasoning&lt;br /&gt;
* Round-removal rules do not apply during /war to protect ACCIDENTAL gibbing. Intentional gibbing is &amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;prohibited&amp;lt;/span&amp;gt;. This means that if all your limbs are blown off from an explosion during active combat it is allowed.&lt;br /&gt;
&lt;br /&gt;
Good Reasons:    &lt;br /&gt;
&lt;br /&gt;
As a faction leader you have a rogue faction member that is still in the jobslot (To reclaim the slot back)  &lt;br /&gt;
&lt;br /&gt;
You have a skirmish with a character you defeat them, and they come back later continuing to be aggressive.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Definition:  &lt;br /&gt;
&lt;br /&gt;
Round-removals are the act of disabling someone&#039;s character in which they cannot return from in a meaningful way.  &lt;br /&gt;
&lt;br /&gt;
This includes:  &lt;br /&gt;
&lt;br /&gt;
Gibbing  &lt;br /&gt;
&lt;br /&gt;
Taking more then one limb intentionally.  &lt;br /&gt;
&lt;br /&gt;
Throwing people down holes intentionally.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.9 Outlaws&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Outlaws must provide RP first&lt;br /&gt;
* Their sole purpose should not just be mass murder&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.10 Thievery&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Thievery = Swiping items off a person (not crates) without dialogue.&lt;br /&gt;
* Thievery Is Escalation on it&#039;s own, however if caught can result in a fire fight. &lt;br /&gt;
* 3rd parties must still escalate properly. &lt;br /&gt;
* Example: You try to steal something off of a paladin and they notice you, they can open fire as you have escalated to such.&lt;br /&gt;
* Example: You see an NCR dead after a war and wanna loot their gun/ammo but are caught from the other NCR around, they cannot open fire on you they would need to follow escalation by saying something along the lines &amp;quot;Hey do not steal that, it is NCR property!&amp;quot; &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 7 — New Life Rule&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Players may not rejoin on the same character to bypass death. Characters forget the circumstances of their death.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 8 — Captured Roleplay&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
CapturedRP applies when a player is revived in a secure location.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Example:&#039;&#039;&#039; Legion kills a BoS Paladin and revives them at their camp. The Paladin must now value their life and follow CapturedRP.&lt;br /&gt;
* Escape attempts require admin approval via Ahelp. Failed attempts require new approval.&lt;br /&gt;
* If you do not wish to RP as a slave or prisoner, you are permitted to ghost; however, that character is now considered killed and is not protected under SSD rules.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;VAULT-TEC ADMINISTRATIVE AUTHORITY&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;Project leadership retains final authority in rule interpretation.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Server Expectation: Rated M (17+)&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#446644; font-size:0.9em;&amp;quot;&amp;gt;VAULT-TEC NOTICE: A BETTER COMMUNITY THROUGH ORDER.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Server]]&lt;/div&gt;</summary>
		<author><name>Chancerous</name></author>
	</entry>
	<entry>
		<id>https://wiki.misfitsystems.net/index.php?title=Rules&amp;diff=189</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.misfitsystems.net/index.php?title=Rules&amp;diff=189"/>
		<updated>2026-06-13T17:19:22Z</updated>

		<summary type="html">&lt;p&gt;Chancerous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0a0a0a; color:#33ff33; font-family:&#039;Courier New&#039;,monospace; padding:30px; border:2px solid #33ff33; max-width:900px; margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:2px double #33ff33; padding:15px; margin-bottom:25px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╔══════════════════════════════════════╗&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.6em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC NETWORK TERMINAL&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.1em;&amp;quot;&amp;gt;ACCESS LEVEL: PUBLIC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╚══════════════════════════════════════╝&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#22cc22; margin-bottom:20px; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Establishing network uplink...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Synchronizing wasteland registry...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Loading operational directives...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Authenticating resident access...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS: CONNECTION ESTABLISHED&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:2px solid #33ff33; border-bottom:2px solid #33ff33; padding:20px 0; margin:20px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; color:#aaffaa;&amp;quot;&amp;gt;WELCOME TO&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.8em; font-weight:bold; color:#00ff00; letter-spacing:2px;&amp;quot;&amp;gt;MISFITS: NUCLEAR WASTELAND&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;A Fallout themed Medium Roleplay environment&amp;lt;br/&amp;gt;where every action has consequences.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88;&amp;quot;&amp;gt;Survival depends on:&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your alliances&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your decisions&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your ability to adapt&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administrative oversight is minimal.&amp;lt;br/&amp;gt;The story belongs to the players.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin:20px 0; color:#88cc88;&amp;quot;&amp;gt;&lt;br /&gt;
REVIEW THE OPERATIONAL DIRECTIVES BELOW&amp;lt;br/&amp;gt;&lt;br /&gt;
BEFORE ENTERING THE WASTELAND NETWORK.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-bottom:15px; color:#446644; font-size:0.9em;&amp;quot;&amp;gt;&lt;br /&gt;
VAULT-TEC NOTICE: A BETTER COMMUNITY THROUGH ORDER.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;QUICK DIRECTIVES&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC RULES TERMINAL&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;QUICK DIRECTIVES&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;line-height:2.0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;1 — RESPECT THE COMMUNITY&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Toxic behavior, harassment, or actions meant to ruin the experience of others are not tolerated.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;2 — PLAY FOR STORY&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;This is a Medium Roleplay environment. Create story and interaction, not victory at any cost.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;3 — NO METAGAMING&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Out-of-character information from Discord, streams, or ghosting may not influence in-character actions.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;4 — NO GRIEFING&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Actions intended only to disrupt gameplay without roleplay reasoning are prohibited.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;5 — STAY IN CHARACTER&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Characters must fit the Fallout setting and maintain immersion within the wasteland.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;6 — FOLLOW ESCALATION&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Dialogue should precede lethal force unless an immediate threat exists.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;7 — NO CHEATS OR EXPLOITS&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Do not abuse bugs, tools, or mechanics. Report issues through official channels.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;8 — VALUE YOUR LIFE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;CapturedRP applies when revived in captivity. Escape attempts require admin approval via Ahelp.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-top:20px; color:#668866; font-size:0.9em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;gt; FULL DIRECTIVES AVAILABLE BELOW&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;gt; SCROLL TO CONTINUE&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;FULL DIRECTIVES&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC COMMUNITY DIRECTIVES&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;MISFITS: NUCLEAR WASTELAND&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; text-align:center; margin-bottom:20px; line-height:1.6;&amp;quot;&amp;gt;&lt;br /&gt;
Misfits: Nuclear Wasteland operates as a Medium Roleplay Fallout environment.&amp;lt;br/&amp;gt;&lt;br /&gt;
The goal is not only engaging gameplay but the creation of memorable stories shaped by player choice.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
The wasteland is harsh and consequences matter.&amp;lt;br/&amp;gt;&lt;br /&gt;
Your survival depends on your actions, your alliances, and your judgment.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administrative intervention is rare and reserved for rule enforcement, not story rescue.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 0 — Conduct&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
This is a collaborative environment. Toxicity, ego play, and behavior designed to ruin others&#039; enjoyment are not tolerated.&lt;br /&gt;
&lt;br /&gt;
* Play to create story, not to &amp;quot;win&amp;quot;&lt;br /&gt;
* Respect administrators and developers&lt;br /&gt;
* Cooperate during admin interactions&lt;br /&gt;
* Do not disconnect during active tickets&lt;br /&gt;
* Report technical issues promptly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administration may intervene in situations not explicitly covered if behavior damages the community or the round. Punishments are issued at staff discretion based on severity, context, and history.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 1 — Griefing&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Griefing is any action taken primarily to disrupt gameplay or degrade the experience of others without meaningful in-character reasoning.&lt;br /&gt;
&lt;br /&gt;
Examples include:&lt;br /&gt;
* Deliberate destruction with no RP justification&lt;br /&gt;
* Trap placement intended only to frustrate&lt;br /&gt;
* Large-scale disruption without narrative basis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Lack of intent does not always excuse large-scale damage. If your actions severely impact the round without reasonable RP logic, they may be treated as griefing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 2 — Fair Play&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.1 Metagaming&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Using out-of-character knowledge to influence in-character actions is prohibited.&lt;br /&gt;
&lt;br /&gt;
Information from the following may not be used in character:&lt;br /&gt;
* Discord&lt;br /&gt;
* Streams or ghosting&lt;br /&gt;
* OOC Chat&lt;br /&gt;
* External communication&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Streaming is allowed, but responsibility for information leaks lies with the streamer.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.2 Multiaccounting&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Multiple accounts in the same round are forbidden&lt;br /&gt;
* Ban evasion is strictly prohibited&lt;br /&gt;
* Alternate accounts to avoid punishment history are not allowed&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555;&amp;quot;&amp;gt;Violations may result in permanent bans.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.3 Exploits&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* No cheats, macros, or third-party tools&lt;br /&gt;
* No intentional bug abuse&lt;br /&gt;
* No deliberate server strain&lt;br /&gt;
&lt;br /&gt;
Report discovered bugs through official channels.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 3 — Roleplay Standards&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
Characters must fit the Fallout setting in tone, behavior, and naming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.1 Character Identity&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Names must be lore friendly&lt;br /&gt;
* Names cannot be an NPCs Name&lt;br /&gt;
* No reuse of dead (In the same round) or permanently imprisoned characters without approval&lt;br /&gt;
* Administration may require name changes&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:0.5;&amp;quot;&amp;gt;&lt;br /&gt;
Good Names: &lt;br /&gt;
&lt;br /&gt;
&#039;Daniel Kukowski&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;Artorius Castus&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;Walks-On-Water&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;Goat Meat&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.2 Communication&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Do not break immersion with mechanical terms&lt;br /&gt;
* Keep OOC topics out of IC channels&lt;br /&gt;
* OOC channels must remain respectful&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.3 Atmosphere&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Do not reference admins or game systems in character&lt;br /&gt;
* Provide IC reasons for absence when possible&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.4 Knowledge Limits&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Your character is not all-knowing. Do not reference technology or knowledge your character would not realistically possess.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 4 — Erotic Roleplay&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;Explicit ERP is prohibited in all forms.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Light romantic interaction such as flirting, hugging, or kissing is permitted if:&lt;br /&gt;
* Non-explicit&lt;br /&gt;
* Consensual&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;If staff instruct you to stop behavior near the boundary, you must comply immediately. Violations may result in removal.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 5 — SSD Protection&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Characters who disconnect (SSD) may not be directly harmed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;Allowed:&amp;lt;/span&amp;gt;&lt;br /&gt;
* Looting SSD characters&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;Prohibited:&amp;lt;/span&amp;gt;&lt;br /&gt;
* Killing SSD characters&lt;br /&gt;
* Kidnapping SSD characters&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Disconnecting during active combat removes this protection. SSD players inside faction bases during raids are not protected.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 6 — Armed Conflict&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.1 Escalation&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Dialogue must precede lethal force.&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
* Face-to-face escalation&lt;br /&gt;
* Clear demand given&lt;br /&gt;
* Time to respond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Exceptions: Active firefights, immediate threats, wildlife, and faction warfare.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.2 Robbery&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Directive 0 &amp;amp; 1 applies still&lt;br /&gt;
* Items must be specified&lt;br /&gt;
* Items must be visible&lt;br /&gt;
* Non-resisting victims must live&lt;br /&gt;
* Refusal to give said item after telling twice counts as escalation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:0.5;&amp;quot;&amp;gt;&lt;br /&gt;
Example: &lt;br /&gt;
&lt;br /&gt;
Antag: &amp;quot;Give me your laser rifle now!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Victim: &amp;quot;Wait who are you?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Antag: &amp;quot;Not going to ask again give it now!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Victim: *Does anything but give it* &lt;br /&gt;
&lt;br /&gt;
Antag: *May fight*&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.3 Warfare&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Factions begin neutral&lt;br /&gt;
* Highest Rank can declare war&lt;br /&gt;
* War begins five minutes after /war&lt;br /&gt;
* Killing or capturing diplomats or surrendered individuals is forbidden&lt;br /&gt;
* Before war is declared a major event must happen&lt;br /&gt;
Major Event Example:&lt;br /&gt;
&lt;br /&gt;
NCR: The Legion had a skirmish that wounded three of our members. Their aggression must come to a halt. With this, the NCR declares war on the Legion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.4 Early Raids&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Faction bases may not be raided within the first 30 minutes of a round.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.5 Faction Equipment &amp;amp; Impersonation&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* All factions may be looted of armor, uniforms, weapons, and items&lt;br /&gt;
* Any person impersonating a faction may be escalated upon&lt;br /&gt;
* Wearing a faction&#039;s armor gives that faction permission to escalate&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.6 Raids&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Raids must be initiated via /raid&lt;br /&gt;
* Raids must have a good roleplay reason and be articulated as such&lt;br /&gt;
* Articulate the objective of the raid&lt;br /&gt;
* /war is required for /raid&lt;br /&gt;
* Raids are last resorts to solve conflict&lt;br /&gt;
* If denied or no response is given, the attacking party must leave&lt;br /&gt;
&lt;br /&gt;
Good Raid Request:&lt;br /&gt;
&lt;br /&gt;
NCR: Over the course of the week (2hours) Legion has captured several wastelanders and have enslaved them. We will assault the Legion compound, free the slaves, and leave.&lt;br /&gt;
&lt;br /&gt;
Definition: A raid is an organized, hostile occupation by one faction/player(s) into the primary base of another faction with the explicit intent to accomplish a specific objective. Raids are not random acts of violence or casual skirmishes they are deliberate operations that carry significant roleplay weight and consequences for both parties involved.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.7 Conflict Intervention&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Players who clearly surrender may not be executed if no crossfire exists&lt;br /&gt;
* Faction or gang members with identical uniforms may assist allies in active conflict&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.8 Round-Removal (RR)&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Round-removals must have ample reasoning&lt;br /&gt;
* Round-removal rules do not apply during /war to protect ACCIDENTAL gibbing. Intentional gibbing is &amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;prohibited&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Good Reasons:    &lt;br /&gt;
&lt;br /&gt;
As a faction leader you have a rogue faction member that is still in the jobslot (To reclaim the slot back)  &lt;br /&gt;
&lt;br /&gt;
You have a skirmish with a character you defeat them, and they come back later continuing to be aggressive.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Definition:  &lt;br /&gt;
&lt;br /&gt;
Round-removals are the act of disabling someone&#039;s character in which they cannot return from in a meaningful way.  &lt;br /&gt;
&lt;br /&gt;
This includes:  &lt;br /&gt;
&lt;br /&gt;
Gibbing  &lt;br /&gt;
&lt;br /&gt;
Taking more then one limb intentionally.  &lt;br /&gt;
&lt;br /&gt;
Throwing people down holes intentionally.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.9 Outlaws&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Outlaws must provide RP first&lt;br /&gt;
* Their sole purpose should not just be mass murder&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.10 Thievery&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Thievery = Swiping items off a person (not crates) without dialogue.&lt;br /&gt;
* Thievery Is Escalation on it&#039;s own, however if caught can result in a fire fight. &lt;br /&gt;
* 3rd parties must still escalate properly. &lt;br /&gt;
* Example: You try to steal something off of a paladin and they notice you, they can open fire as you have escalated to such.&lt;br /&gt;
* Example: You see an NCR dead after a war and wanna loot their gun/ammo but are caught from the other NCR around, they cannot open fire on you they would need to follow escalation by saying something along the lines &amp;quot;Hey do not steal that, it is NCR property!&amp;quot; &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 7 — New Life Rule&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Players may not rejoin on the same character to bypass death. Characters forget the circumstances of their death.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 8 — Captured Roleplay&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
CapturedRP applies when a player is revived in a secure location.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Example:&#039;&#039;&#039; Legion kills a BoS Paladin and revives them at their camp. The Paladin must now value their life and follow CapturedRP.&lt;br /&gt;
* Escape attempts require admin approval via Ahelp. Failed attempts require new approval.&lt;br /&gt;
* If you do not wish to RP as a slave or prisoner, you are permitted to ghost; however, that character is now considered killed and is not protected under SSD rules.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;VAULT-TEC ADMINISTRATIVE AUTHORITY&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;Project leadership retains final authority in rule interpretation.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Server Expectation: Rated M (17+)&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#446644; font-size:0.9em;&amp;quot;&amp;gt;VAULT-TEC NOTICE: A BETTER COMMUNITY THROUGH ORDER.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Server]]&lt;/div&gt;</summary>
		<author><name>Chancerous</name></author>
	</entry>
	<entry>
		<id>https://wiki.misfitsystems.net/index.php?title=Rules&amp;diff=188</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.misfitsystems.net/index.php?title=Rules&amp;diff=188"/>
		<updated>2026-06-13T17:17:50Z</updated>

		<summary type="html">&lt;p&gt;Chancerous: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0a0a0a; color:#33ff33; font-family:&#039;Courier New&#039;,monospace; padding:30px; border:2px solid #33ff33; max-width:900px; margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:2px double #33ff33; padding:15px; margin-bottom:25px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╔══════════════════════════════════════╗&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.6em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC NETWORK TERMINAL&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.1em;&amp;quot;&amp;gt;ACCESS LEVEL: PUBLIC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╚══════════════════════════════════════╝&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#22cc22; margin-bottom:20px; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Establishing network uplink...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Synchronizing wasteland registry...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Loading operational directives...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Authenticating resident access...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS: CONNECTION ESTABLISHED&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:2px solid #33ff33; border-bottom:2px solid #33ff33; padding:20px 0; margin:20px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; color:#aaffaa;&amp;quot;&amp;gt;WELCOME TO&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.8em; font-weight:bold; color:#00ff00; letter-spacing:2px;&amp;quot;&amp;gt;MISFITS: NUCLEAR WASTELAND&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;A Fallout themed Medium Roleplay environment&amp;lt;br/&amp;gt;where every action has consequences.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88;&amp;quot;&amp;gt;Survival depends on:&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your alliances&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your decisions&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your ability to adapt&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administrative oversight is minimal.&amp;lt;br/&amp;gt;The story belongs to the players.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin:20px 0; color:#88cc88;&amp;quot;&amp;gt;&lt;br /&gt;
REVIEW THE OPERATIONAL DIRECTIVES BELOW&amp;lt;br/&amp;gt;&lt;br /&gt;
BEFORE ENTERING THE WASTELAND NETWORK.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-bottom:15px; color:#446644; font-size:0.9em;&amp;quot;&amp;gt;&lt;br /&gt;
VAULT-TEC NOTICE: A BETTER COMMUNITY THROUGH ORDER.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;QUICK DIRECTIVES&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC RULES TERMINAL&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;QUICK DIRECTIVES&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;line-height:2.0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;1 — RESPECT THE COMMUNITY&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Toxic behavior, harassment, or actions meant to ruin the experience of others are not tolerated.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;2 — PLAY FOR STORY&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;This is a Medium Roleplay environment. Create story and interaction, not victory at any cost.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;3 — NO METAGAMING&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Out-of-character information from Discord, streams, or ghosting may not influence in-character actions.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;4 — NO GRIEFING&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Actions intended only to disrupt gameplay without roleplay reasoning are prohibited.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;5 — STAY IN CHARACTER&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Characters must fit the Fallout setting and maintain immersion within the wasteland.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;6 — FOLLOW ESCALATION&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Dialogue should precede lethal force unless an immediate threat exists.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;7 — NO CHEATS OR EXPLOITS&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Do not abuse bugs, tools, or mechanics. Report issues through official channels.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;8 — VALUE YOUR LIFE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;CapturedRP applies when revived in captivity. Escape attempts require admin approval via Ahelp.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-top:20px; color:#668866; font-size:0.9em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;gt; FULL DIRECTIVES AVAILABLE BELOW&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;gt; SCROLL TO CONTINUE&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;FULL DIRECTIVES&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC COMMUNITY DIRECTIVES&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;MISFITS: NUCLEAR WASTELAND&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; text-align:center; margin-bottom:20px; line-height:1.6;&amp;quot;&amp;gt;&lt;br /&gt;
Misfits: Nuclear Wasteland operates as a Medium Roleplay Fallout environment.&amp;lt;br/&amp;gt;&lt;br /&gt;
The goal is not only engaging gameplay but the creation of memorable stories shaped by player choice.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
The wasteland is harsh and consequences matter.&amp;lt;br/&amp;gt;&lt;br /&gt;
Your survival depends on your actions, your alliances, and your judgment.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administrative intervention is rare and reserved for rule enforcement, not story rescue.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 0 — Conduct&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
This is a collaborative environment. Toxicity, ego play, and behavior designed to ruin others&#039; enjoyment are not tolerated.&lt;br /&gt;
&lt;br /&gt;
* Play to create story, not to &amp;quot;win&amp;quot;&lt;br /&gt;
* Respect administrators and developers&lt;br /&gt;
* Cooperate during admin interactions&lt;br /&gt;
* Do not disconnect during active tickets&lt;br /&gt;
* Report technical issues promptly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administration may intervene in situations not explicitly covered if behavior damages the community or the round. Punishments are issued at staff discretion based on severity, context, and history.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 1 — Griefing&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Griefing is any action taken primarily to disrupt gameplay or degrade the experience of others without meaningful in-character reasoning.&lt;br /&gt;
&lt;br /&gt;
Examples include:&lt;br /&gt;
* Deliberate destruction with no RP justification&lt;br /&gt;
* Trap placement intended only to frustrate&lt;br /&gt;
* Large-scale disruption without narrative basis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Lack of intent does not always excuse large-scale damage. If your actions severely impact the round without reasonable RP logic, they may be treated as griefing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 2 — Fair Play&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.1 Metagaming&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Using out-of-character knowledge to influence in-character actions is prohibited.&lt;br /&gt;
&lt;br /&gt;
Information from the following may not be used in character:&lt;br /&gt;
* Discord&lt;br /&gt;
* Streams or ghosting&lt;br /&gt;
* OOC Chat&lt;br /&gt;
* External communication&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Streaming is allowed, but responsibility for information leaks lies with the streamer.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.2 Multiaccounting&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Multiple accounts in the same round are forbidden&lt;br /&gt;
* Ban evasion is strictly prohibited&lt;br /&gt;
* Alternate accounts to avoid punishment history are not allowed&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555;&amp;quot;&amp;gt;Violations may result in permanent bans.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.3 Exploits&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* No cheats, macros, or third-party tools&lt;br /&gt;
* No intentional bug abuse&lt;br /&gt;
* No deliberate server strain&lt;br /&gt;
&lt;br /&gt;
Report discovered bugs through official channels.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 3 — Roleplay Standards&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
Characters must fit the Fallout setting in tone, behavior, and naming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.1 Character Identity&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Names must be lore friendly&lt;br /&gt;
* Names cannot be an NPCs Name&lt;br /&gt;
* No reuse of dead (In the same round) or permanently imprisoned characters without approval&lt;br /&gt;
* Administration may require name changes&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:0.5;&amp;quot;&amp;gt;&lt;br /&gt;
Good Names: &lt;br /&gt;
&lt;br /&gt;
&#039;Daniel Kukowski&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;Artorius Castus&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;Walks-On-Water&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;Goat Meat&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.2 Communication&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Do not break immersion with mechanical terms&lt;br /&gt;
* Keep OOC topics out of IC channels&lt;br /&gt;
* OOC channels must remain respectful&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.3 Atmosphere&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Do not reference admins or game systems in character&lt;br /&gt;
* Provide IC reasons for absence when possible&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.4 Knowledge Limits&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Your character is not all-knowing. Do not reference technology or knowledge your character would not realistically possess.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 4 — Erotic Roleplay&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;Explicit ERP is prohibited in all forms.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Light romantic interaction such as flirting, hugging, or kissing is permitted if:&lt;br /&gt;
* Non-explicit&lt;br /&gt;
* Consensual&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;If staff instruct you to stop behavior near the boundary, you must comply immediately. Violations may result in removal.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 5 — SSD Protection&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Characters who disconnect (SSD) may not be directly harmed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;Allowed:&amp;lt;/span&amp;gt;&lt;br /&gt;
* Looting SSD characters&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;Prohibited:&amp;lt;/span&amp;gt;&lt;br /&gt;
* Killing SSD characters&lt;br /&gt;
* Kidnapping SSD characters&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Disconnecting during active combat removes this protection. SSD players inside faction bases during raids are not protected.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 6 — Armed Conflict&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.1 Escalation&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Dialogue must precede lethal force.&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
* Face-to-face escalation&lt;br /&gt;
* Clear demand given&lt;br /&gt;
* Time to respond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Exceptions: Active firefights, immediate threats, wildlife, and faction warfare.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.2 Robbery&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Directive 0 &amp;amp; 1 applies still&lt;br /&gt;
* Items must be specified&lt;br /&gt;
* Items must be visible&lt;br /&gt;
* Non-resisting victims must live&lt;br /&gt;
* Refusal to give said item after telling twice counts as escalation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:0.5;&amp;quot;&amp;gt;&lt;br /&gt;
Example: &lt;br /&gt;
&lt;br /&gt;
Antag: &amp;quot;Give me your laser rifle now!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Victim: &amp;quot;Wait who are you?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Antag: &amp;quot;Not going to ask again give it now!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Victim: *Does anything but give it* &lt;br /&gt;
&lt;br /&gt;
Antag: *May fight*&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.3 Warfare&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Factions begin neutral&lt;br /&gt;
* Highest Rank can declare war&lt;br /&gt;
* War begins five minutes after /war&lt;br /&gt;
* Killing or capturing diplomats or surrendered individuals is forbidden&lt;br /&gt;
* Before war is declared a major event must happen&lt;br /&gt;
Major Event Example:&lt;br /&gt;
&lt;br /&gt;
NCR: The Legion had a skirmish that wounded three of our members. Their aggression must come to a halt. With this, the NCR declares war on the Legion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.4 Early Raids&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Faction bases may not be raided within the first 30 minutes of a round.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.5 Faction Equipment &amp;amp; Impersonation&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* All factions may be looted of armor, uniforms, weapons, and items&lt;br /&gt;
* Any person impersonating a faction may be escalated upon&lt;br /&gt;
* Wearing a faction&#039;s armor gives that faction permission to escalate&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.6 Raids&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Raids must be initiated via /raid&lt;br /&gt;
* Raids must have a good roleplay reason and be articulated as such&lt;br /&gt;
* Articulate the objective of the raid&lt;br /&gt;
* /war is required for /raid&lt;br /&gt;
* Raids are last resorts to solve conflict&lt;br /&gt;
* If denied or no response is given, the attacking party must leave&lt;br /&gt;
&lt;br /&gt;
Good Raid Request:&lt;br /&gt;
&lt;br /&gt;
NCR: Over the course of the week (2hours) Legion has captured several wastelanders and have enslaved them. We will assault the Legion compound, free the slaves, and leave.&lt;br /&gt;
&lt;br /&gt;
Definition: A raid is an organized, hostile occupation by one faction/player(s) into the primary base of another faction with the explicit intent to accomplish a specific objective. Raids are not random acts of violence or casual skirmishes they are deliberate operations that carry significant roleplay weight and consequences for both parties involved.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.7 Conflict Intervention&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Players who clearly surrender may not be executed if no crossfire exists&lt;br /&gt;
* Faction or gang members with identical uniforms may assist allies in active conflict&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.8 Round-Removal (RR)&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Round-removals must have ample reasoning&lt;br /&gt;
* Round-removal rules do not apply during /war to protect ACCIDENTAL gibbing. Intentional gibbing is prohibited.&lt;br /&gt;
&lt;br /&gt;
Good Reasons:    &lt;br /&gt;
&lt;br /&gt;
As a faction leader you have a rogue faction member that is still in the jobslot (To reclaim the slot back)  &lt;br /&gt;
&lt;br /&gt;
You have a skirmish with a character you defeat them, and they come back later continuing to be aggressive.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Definition:  &lt;br /&gt;
&lt;br /&gt;
Round-removals are the act of disabling someone&#039;s character in which they cannot return from in a meaningful way.  &lt;br /&gt;
&lt;br /&gt;
This includes:  &lt;br /&gt;
&lt;br /&gt;
Gibbing  &lt;br /&gt;
&lt;br /&gt;
Taking more then one limb intentionally.  &lt;br /&gt;
&lt;br /&gt;
Throwing people down holes intentionally.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.9 Outlaws&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Outlaws must provide RP first&lt;br /&gt;
* Their sole purpose should not just be mass murder&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.10 Thievery&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Thievery = Swiping items off a person (not crates) without dialogue.&lt;br /&gt;
* Thievery Is Escalation on it&#039;s own, however if caught can result in a fire fight. &lt;br /&gt;
* 3rd parties must still escalate properly. &lt;br /&gt;
* Example: You try to steal something off of a paladin and they notice you, they can open fire as you have escalated to such.&lt;br /&gt;
* Example: You see an NCR dead after a war and wanna loot their gun/ammo but are caught from the other NCR around, they cannot open fire on you they would need to follow escalation by saying something along the lines &amp;quot;Hey do not steal that, it is NCR property!&amp;quot; &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 7 — New Life Rule&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Players may not rejoin on the same character to bypass death. Characters forget the circumstances of their death.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 8 — Captured Roleplay&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
CapturedRP applies when a player is revived in a secure location.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Example:&#039;&#039;&#039; Legion kills a BoS Paladin and revives them at their camp. The Paladin must now value their life and follow CapturedRP.&lt;br /&gt;
* Escape attempts require admin approval via Ahelp. Failed attempts require new approval.&lt;br /&gt;
* If you do not wish to RP as a slave or prisoner, you are permitted to ghost; however, that character is now considered killed and is not protected under SSD rules.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;VAULT-TEC ADMINISTRATIVE AUTHORITY&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;Project leadership retains final authority in rule interpretation.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Server Expectation: Rated M (17+)&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#446644; font-size:0.9em;&amp;quot;&amp;gt;VAULT-TEC NOTICE: A BETTER COMMUNITY THROUGH ORDER.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Server]]&lt;/div&gt;</summary>
		<author><name>Chancerous</name></author>
	</entry>
	<entry>
		<id>https://wiki.misfitsystems.net/index.php?title=Rules&amp;diff=111</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.misfitsystems.net/index.php?title=Rules&amp;diff=111"/>
		<updated>2026-05-27T00:58:03Z</updated>

		<summary type="html">&lt;p&gt;Chancerous: added diplomats cannot be captured&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0a0a0a; color:#33ff33; font-family:&#039;Courier New&#039;,monospace; padding:30px; border:2px solid #33ff33; max-width:900px; margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:2px double #33ff33; padding:15px; margin-bottom:25px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╔══════════════════════════════════════╗&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.6em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC NETWORK TERMINAL&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.1em;&amp;quot;&amp;gt;ACCESS LEVEL: PUBLIC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╚══════════════════════════════════════╝&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#22cc22; margin-bottom:20px; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Establishing network uplink...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Synchronizing wasteland registry...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Loading operational directives...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Authenticating resident access...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS: CONNECTION ESTABLISHED&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:2px solid #33ff33; border-bottom:2px solid #33ff33; padding:20px 0; margin:20px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; color:#aaffaa;&amp;quot;&amp;gt;WELCOME TO&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.8em; font-weight:bold; color:#00ff00; letter-spacing:2px;&amp;quot;&amp;gt;MISFITS: NUCLEAR WASTELAND&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;A Fallout themed Medium Roleplay environment&amp;lt;br/&amp;gt;where every action has consequences.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88;&amp;quot;&amp;gt;Survival depends on:&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your alliances&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your decisions&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your ability to adapt&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administrative oversight is minimal.&amp;lt;br/&amp;gt;The story belongs to the players.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin:20px 0; color:#88cc88;&amp;quot;&amp;gt;&lt;br /&gt;
REVIEW THE OPERATIONAL DIRECTIVES BELOW&amp;lt;br/&amp;gt;&lt;br /&gt;
BEFORE ENTERING THE WASTELAND NETWORK.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-bottom:15px; color:#446644; font-size:0.9em;&amp;quot;&amp;gt;&lt;br /&gt;
VAULT-TEC NOTICE: A BETTER COMMUNITY THROUGH ORDER.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;QUICK DIRECTIVES&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC RULES TERMINAL&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;QUICK DIRECTIVES&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;line-height:2.0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;1 — RESPECT THE COMMUNITY&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Toxic behavior, harassment, or actions meant to ruin the experience of others are not tolerated.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;2 — PLAY FOR STORY&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;This is a Medium Roleplay environment. Create story and interaction, not victory at any cost.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;3 — NO METAGAMING&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Out-of-character information from Discord, streams, or ghosting may not influence in-character actions.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;4 — NO GRIEFING&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Actions intended only to disrupt gameplay without roleplay reasoning are prohibited.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;5 — STAY IN CHARACTER&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Characters must fit the Fallout setting and maintain immersion within the wasteland.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;6 — FOLLOW ESCALATION&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Dialogue should precede lethal force unless an immediate threat exists.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;7 — NO CHEATS OR EXPLOITS&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Do not abuse bugs, tools, or mechanics. Report issues through official channels.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;8 — VALUE YOUR LIFE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;CapturedRP applies when revived in captivity. Escape attempts require admin approval via Ahelp.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-top:20px; color:#668866; font-size:0.9em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;gt; FULL DIRECTIVES AVAILABLE BELOW&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;gt; SCROLL TO CONTINUE&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;FULL DIRECTIVES&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC COMMUNITY DIRECTIVES&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;MISFITS: NUCLEAR WASTELAND&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; text-align:center; margin-bottom:20px; line-height:1.6;&amp;quot;&amp;gt;&lt;br /&gt;
Misfits: Nuclear Wasteland operates as a Medium Roleplay Fallout environment.&amp;lt;br/&amp;gt;&lt;br /&gt;
The goal is not only engaging gameplay but the creation of memorable stories shaped by player choice.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
The wasteland is harsh and consequences matter.&amp;lt;br/&amp;gt;&lt;br /&gt;
Your survival depends on your actions, your alliances, and your judgment.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administrative intervention is rare and reserved for rule enforcement, not story rescue.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 0 — Conduct&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
This is a collaborative environment. Toxicity, ego play, and behavior designed to ruin others&#039; enjoyment are not tolerated.&lt;br /&gt;
&lt;br /&gt;
* Play to create story, not to &amp;quot;win&amp;quot;&lt;br /&gt;
* Respect administrators and developers&lt;br /&gt;
* Cooperate during admin interactions&lt;br /&gt;
* Do not disconnect during active tickets&lt;br /&gt;
* Report technical issues promptly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administration may intervene in situations not explicitly covered if behavior damages the community or the round. Punishments are issued at staff discretion based on severity, context, and history.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 1 — Griefing&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Griefing is any action taken primarily to disrupt gameplay or degrade the experience of others without meaningful in-character reasoning.&lt;br /&gt;
&lt;br /&gt;
Examples include:&lt;br /&gt;
* Deliberate destruction with no RP justification&lt;br /&gt;
* Trap placement intended only to frustrate&lt;br /&gt;
* Large-scale disruption without narrative basis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Lack of intent does not always excuse large-scale damage. If your actions severely impact the round without reasonable RP logic, they may be treated as griefing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 2 — Fair Play&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.1 Metagaming&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Using out-of-character knowledge to influence in-character actions is prohibited.&lt;br /&gt;
&lt;br /&gt;
Information from the following may not be used in character:&lt;br /&gt;
* Discord&lt;br /&gt;
* Streams or ghosting&lt;br /&gt;
* OOC Chat&lt;br /&gt;
* External communication&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Streaming is allowed, but responsibility for information leaks lies with the streamer.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.2 Multiaccounting&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Multiple accounts in the same round are forbidden&lt;br /&gt;
* Ban evasion is strictly prohibited&lt;br /&gt;
* Alternate accounts to avoid punishment history are not allowed&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555;&amp;quot;&amp;gt;Violations may result in permanent bans.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.3 Exploits&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* No cheats, macros, or third-party tools&lt;br /&gt;
* No intentional bug abuse&lt;br /&gt;
* No deliberate server strain&lt;br /&gt;
&lt;br /&gt;
Report discovered bugs through official channels.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 3 — Roleplay Standards&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
Characters must fit the Fallout setting in tone, behavior, and naming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.1 Character Identity&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* No meme names or real-world references&lt;br /&gt;
* No reuse of dead or permanently imprisoned characters without approval&lt;br /&gt;
* Administration may require name changes&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.2 Communication&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Do not break immersion with mechanical terms&lt;br /&gt;
* Keep OOC topics out of IC channels&lt;br /&gt;
* OOC channels must remain respectful&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.3 Atmosphere&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Do not reference admins or game systems in character&lt;br /&gt;
* Provide IC reasons for absence when possible&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.4 Knowledge Limits&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Your character is not all-knowing. Do not reference technology or knowledge your character would not realistically possess.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 4 — Erotic Roleplay&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;Explicit ERP is prohibited in all forms.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Light romantic interaction such as flirting, hugging, or kissing is permitted if:&lt;br /&gt;
* Non-explicit&lt;br /&gt;
* Consensual&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;If staff instruct you to stop behavior near the boundary, you must comply immediately. Violations may result in removal.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 5 — SSD Protection&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Characters who disconnect (SSD) may not be directly harmed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;Allowed:&amp;lt;/span&amp;gt;&lt;br /&gt;
* Looting SSD characters&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;Prohibited:&amp;lt;/span&amp;gt;&lt;br /&gt;
* Killing SSD characters&lt;br /&gt;
* Kidnapping SSD characters&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Disconnecting during active combat removes this protection. SSD players inside faction bases during raids are not protected.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 6 — Armed Conflict&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.1 Escalation&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Dialogue must precede lethal force.&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
* Face-to-face escalation&lt;br /&gt;
* Clear demand given&lt;br /&gt;
* Time to respond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Exceptions: Active firefights, immediate threats, wildlife, and faction warfare.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.2 Robbery&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Directive 0 &amp;amp; 1 applies still&lt;br /&gt;
* Items must be specified&lt;br /&gt;
* Items must be visible&lt;br /&gt;
* Non-resisting victims must live&lt;br /&gt;
* Refusal to give said item after telling twice counts as escalation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:0.5;&amp;quot;&amp;gt;&lt;br /&gt;
Example: &lt;br /&gt;
&lt;br /&gt;
Antag: &amp;quot;Give me your laser rifle now!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Victim: &amp;quot;Wait who are you?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Antag: &amp;quot;Not going to ask again give it now!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Victim: *Does anything but give it* &lt;br /&gt;
&lt;br /&gt;
Antag: *May fight*&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.3 Warfare&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Factions begin neutral&lt;br /&gt;
* Highest Rank can declare war&lt;br /&gt;
* War begins five minutes after /war&lt;br /&gt;
* Killing or capturing diplomats or surrendered individuals is forbidden&lt;br /&gt;
* Before war is declared a major event must happen&lt;br /&gt;
Major Event Example:&lt;br /&gt;
&lt;br /&gt;
NCR: The Legion had a skirmish that wounded three of our members. Their aggression must come to a halt. With this, the NCR declares war on the Legion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.4 Early Raids&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Faction bases may not be raided within the first 30 minutes of a round.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.5 Faction Equipment &amp;amp; Impersonation&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* All factions may be looted of armor, uniforms, weapons, and items&lt;br /&gt;
* Any person impersonating a faction may be escalated upon&lt;br /&gt;
* Wearing a faction&#039;s armor gives that faction permission to escalate&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.6 Raids&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Raids must be initiated via /raid&lt;br /&gt;
* Raids must have a good roleplay reason and be articulated as such&lt;br /&gt;
* Articulate the objective of the raid&lt;br /&gt;
* /war is required for /raid&lt;br /&gt;
* Raids are last resorts to solve conflict&lt;br /&gt;
* If denied or no response is given, the attacking party must leave&lt;br /&gt;
&lt;br /&gt;
Good Raid Request:&lt;br /&gt;
&lt;br /&gt;
NCR: Over the course of the week (2hours) Legion has captured several wastelanders and have enslaved them. We will assault the Legion compound, free the slaves, and leave.&lt;br /&gt;
&lt;br /&gt;
Definition: A raid is an organized, hostile occupation by one faction/player(s) into the primary base of another faction with the explicit intent to accomplish a specific objective. Raids are not random acts of violence or casual skirmishes they are deliberate operations that carry significant roleplay weight and consequences for both parties involved.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.7 Conflict Intervention&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Players who clearly surrender may not be executed if no crossfire exists&lt;br /&gt;
* Faction or gang members with identical uniforms may assist allies in active conflict&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.8 Round-Removal (RR)&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Round-removals must be appropriate to escalation (one fight does not equal RR)&lt;br /&gt;
* Kill, leave the body, and give characters a chance for a story&lt;br /&gt;
* Intentional gibbing or beheading follows Rule #1: Don&#039;t be a dick&lt;br /&gt;
* Factions prioritize revival (within reason) and imprison/enslave (inclusive to Town, NCR, Legion, and BoS)&lt;br /&gt;
* Example: NCR lets FoTA know the location of bodies after a battle if they do not have proper resources to revive/imprison&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.9 Outlaws&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Outlaws must provide RP first&lt;br /&gt;
* Their sole purpose should not just be mass murder&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.10 Thievery&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Thievery = Swiping items off a person (not crates) without dialogue.&lt;br /&gt;
* Thievery Is Escalation on it&#039;s own, however if caught can result in a fire fight. &lt;br /&gt;
* 3rd parties must still escalate properly. &lt;br /&gt;
* Example: You try to steal something off of a paladin and they notice you, they can open fire as you have escalated to such.&lt;br /&gt;
* Example: You see an NCR dead after a war and wanna loot their gun/ammo but are caught from the other NCR around, they cannot open fire on you they would need to follow escalation by saying something along the lines &amp;quot;Hey do not steal that, it is NCR property!&amp;quot; &lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 7 — New Life Rule&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Players may not rejoin on the same character to bypass death. Characters forget the circumstances of their death.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 8 — Captured Roleplay&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
CapturedRP applies when a player is revived in a secure location.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Example:&#039;&#039;&#039; Legion kills a BoS Paladin and revives them at their camp. The Paladin must now value their life and follow CapturedRP.&lt;br /&gt;
* Escape attempts require admin approval via Ahelp. Failed attempts require new approval.&lt;br /&gt;
* If you do not wish to RP as a slave or prisoner, you are permitted to ghost; however, that character is now considered killed and is not protected under SSD rules.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;VAULT-TEC ADMINISTRATIVE AUTHORITY&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;Project leadership retains final authority in rule interpretation.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Server Expectation: Rated M (17+)&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#446644; font-size:0.9em;&amp;quot;&amp;gt;VAULT-TEC NOTICE: A BETTER COMMUNITY THROUGH ORDER.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Server]]&lt;/div&gt;</summary>
		<author><name>Chancerous</name></author>
	</entry>
	<entry>
		<id>https://wiki.misfitsystems.net/index.php?title=Rules&amp;diff=69</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.misfitsystems.net/index.php?title=Rules&amp;diff=69"/>
		<updated>2026-05-13T01:44:56Z</updated>

		<summary type="html">&lt;p&gt;Chancerous: Raid definition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#0a0a0a; color:#33ff33; font-family:&#039;Courier New&#039;,monospace; padding:30px; border:2px solid #33ff33; max-width:900px; margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:2px double #33ff33; padding:15px; margin-bottom:25px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╔══════════════════════════════════════╗&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.6em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC NETWORK TERMINAL&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.1em;&amp;quot;&amp;gt;ACCESS LEVEL: PUBLIC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;span style=&amp;quot;font-size:1.4em; letter-spacing:3px;&amp;quot;&amp;gt;╚══════════════════════════════════════╝&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#22cc22; margin-bottom:20px; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Establishing network uplink...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Synchronizing wasteland registry...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Loading operational directives...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;&amp;gt; Authenticating resident access...&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;STATUS: CONNECTION ESTABLISHED&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-top:2px solid #33ff33; border-bottom:2px solid #33ff33; padding:20px 0; margin:20px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.1em; color:#aaffaa;&amp;quot;&amp;gt;WELCOME TO&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.8em; font-weight:bold; color:#00ff00; letter-spacing:2px;&amp;quot;&amp;gt;MISFITS: NUCLEAR WASTELAND&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;A Fallout themed Medium Roleplay environment&amp;lt;br/&amp;gt;where every action has consequences.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88;&amp;quot;&amp;gt;Survival depends on:&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your alliances&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your decisions&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;• Your ability to adapt&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administrative oversight is minimal.&amp;lt;br/&amp;gt;The story belongs to the players.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin:20px 0; color:#88cc88;&amp;quot;&amp;gt;&lt;br /&gt;
REVIEW THE OPERATIONAL DIRECTIVES BELOW&amp;lt;br/&amp;gt;&lt;br /&gt;
BEFORE ENTERING THE WASTELAND NETWORK.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-bottom:15px; color:#446644; font-size:0.9em;&amp;quot;&amp;gt;&lt;br /&gt;
VAULT-TEC NOTICE: A BETTER COMMUNITY THROUGH ORDER.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;QUICK DIRECTIVES&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC RULES TERMINAL&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;QUICK DIRECTIVES&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;line-height:2.0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;1 — RESPECT THE COMMUNITY&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Toxic behavior, harassment, or actions meant to ruin the experience of others are not tolerated.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;2 — PLAY FOR STORY&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;This is a Medium Roleplay environment. Create story and interaction, not victory at any cost.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;3 — NO METAGAMING&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Out-of-character information from Discord, streams, or ghosting may not influence in-character actions.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;4 — NO GRIEFING&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Actions intended only to disrupt gameplay without roleplay reasoning are prohibited.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;5 — STAY IN CHARACTER&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Characters must fit the Fallout setting and maintain immersion within the wasteland.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;6 — FOLLOW ESCALATION&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Dialogue should precede lethal force unless an immediate threat exists.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;7 — NO CHEATS OR EXPLOITS&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;Do not abuse bugs, tools, or mechanics. Report issues through official channels.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00ff00; font-weight:bold;&amp;quot;&amp;gt;8 — VALUE YOUR LIFE&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa; padding-left:20px;&amp;quot;&amp;gt;FearRP applies when revived in captivity. Escape attempts require admin approval via Ahelp.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-top:20px; color:#668866; font-size:0.9em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;gt; FULL DIRECTIVES AVAILABLE BELOW&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;gt; SCROLL TO CONTINUE&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;FULL DIRECTIVES&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; border:1px solid #33ff33; padding:10px; margin-bottom:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em; font-weight:bold; letter-spacing:2px;&amp;quot;&amp;gt;VAULT-TEC COMMUNITY DIRECTIVES&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#88cc88; font-size:0.9em;&amp;quot;&amp;gt;MISFITS: NUCLEAR WASTELAND&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#aaffaa; text-align:center; margin-bottom:20px; line-height:1.6;&amp;quot;&amp;gt;&lt;br /&gt;
Misfits: Nuclear Wasteland operates as a Medium Roleplay Fallout environment.&amp;lt;br/&amp;gt;&lt;br /&gt;
The goal is not only engaging gameplay but the creation of memorable stories shaped by player choice.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
The wasteland is harsh and consequences matter.&amp;lt;br/&amp;gt;&lt;br /&gt;
Your survival depends on your actions, your alliances, and your judgment.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administrative intervention is rare and reserved for rule enforcement, not story rescue.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 0 — Conduct&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
This is a collaborative environment. Toxicity, ego play, and behavior designed to ruin others&#039; enjoyment are not tolerated.&lt;br /&gt;
&lt;br /&gt;
* Play to create story, not to &amp;quot;win&amp;quot;&lt;br /&gt;
* Respect administrators and developers&lt;br /&gt;
* Cooperate during admin interactions&lt;br /&gt;
* Do not disconnect during active tickets&lt;br /&gt;
* Report technical issues promptly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Administration may intervene in situations not explicitly covered if behavior damages the community or the round. Punishments are issued at staff discretion based on severity, context, and history.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 1 — Griefing&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Griefing is any action taken primarily to disrupt gameplay or degrade the experience of others without meaningful in-character reasoning.&lt;br /&gt;
&lt;br /&gt;
Examples include:&lt;br /&gt;
* Deliberate destruction with no RP justification&lt;br /&gt;
* Trap placement intended only to frustrate&lt;br /&gt;
* Large-scale disruption without narrative basis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Lack of intent does not always excuse large-scale damage. If your actions severely impact the round without reasonable RP logic, they may be treated as griefing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 2 — Fair Play&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.1 Metagaming&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Using out-of-character knowledge to influence in-character actions is prohibited.&lt;br /&gt;
&lt;br /&gt;
Information from the following may not be used in character:&lt;br /&gt;
* Discord&lt;br /&gt;
* Streams or ghosting&lt;br /&gt;
* OOC Chat&lt;br /&gt;
* External communication&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Streaming is allowed, but responsibility for information leaks lies with the streamer.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.2 Multiaccounting&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Multiple accounts in the same round are forbidden&lt;br /&gt;
* Ban evasion is strictly prohibited&lt;br /&gt;
* Alternate accounts to avoid punishment history are not allowed&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555;&amp;quot;&amp;gt;Violations may result in permanent bans.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;2.3 Exploits&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* No cheats, macros, or third-party tools&lt;br /&gt;
* No intentional bug abuse&lt;br /&gt;
* No deliberate server strain&lt;br /&gt;
&lt;br /&gt;
Report discovered bugs through official channels.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 3 — Roleplay Standards&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0;&amp;quot;&amp;gt;&lt;br /&gt;
Characters must fit the Fallout setting in tone, behavior, and naming.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.1 Character Identity&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* No meme names or real-world references&lt;br /&gt;
* No reuse of dead or permanently imprisoned characters without approval&lt;br /&gt;
* Administration may require name changes&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.2 Communication&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Do not break immersion with mechanical terms&lt;br /&gt;
* Keep OOC topics out of IC channels&lt;br /&gt;
* OOC channels must remain respectful&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.3 Atmosphere&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Do not reference admins or game systems in character&lt;br /&gt;
* Provide IC reasons for absence when possible&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;3.4 Knowledge Limits&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Your character is not all-knowing. Do not reference technology or knowledge your character would not realistically possess.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 4 — Erotic Roleplay&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;Explicit ERP is prohibited in all forms.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Light romantic interaction such as flirting, hugging, or kissing is permitted if:&lt;br /&gt;
* Non-explicit&lt;br /&gt;
* Consensual&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;If staff instruct you to stop behavior near the boundary, you must comply immediately. Violations may result in removal.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 5 — SSD Protection&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Characters who disconnect (SSD) may not be directly harmed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#55ff55; font-weight:bold;&amp;quot;&amp;gt;Allowed:&amp;lt;/span&amp;gt;&lt;br /&gt;
* Looting SSD characters&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff5555; font-weight:bold;&amp;quot;&amp;gt;Prohibited:&amp;lt;/span&amp;gt;&lt;br /&gt;
* Killing SSD characters&lt;br /&gt;
* Kidnapping SSD characters&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Disconnecting during active combat removes this protection. SSD players inside faction bases during raids are not protected.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 6 — Armed Conflict&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.1 Escalation&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Dialogue must precede lethal force.&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
* Face-to-face escalation&lt;br /&gt;
* Clear demand given&lt;br /&gt;
* Time to respond&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#668866;&amp;quot;&amp;gt;Exceptions: Active firefights, immediate threats, wildlife, and faction warfare.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.2 Robbery&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Directive 0 &amp;amp; 1 applies still&lt;br /&gt;
* Items must be specified&lt;br /&gt;
* Items must be visible&lt;br /&gt;
* Non-resisting victims must live&lt;br /&gt;
* Refusal to give said item after telling twice counts as escalation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:0.5;&amp;quot;&amp;gt;&lt;br /&gt;
Example: &lt;br /&gt;
&lt;br /&gt;
Antag: &amp;quot;Give me your laser rifle now!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Victim: &amp;quot;Wait who are you?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Antag: &amp;quot;Not going to ask again give it now!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Victim: *Does anything but give it* &lt;br /&gt;
&lt;br /&gt;
Antag: *May fight*&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.3 Faction Warfare&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Factions begin neutral&lt;br /&gt;
* Highest Rank can declare war&lt;br /&gt;
* War begins five minutes after /war&lt;br /&gt;
* Killing diplomats or surrendered individuals is forbidden&lt;br /&gt;
* Before war is declared a major event must happen&lt;br /&gt;
Major Event Example:&lt;br /&gt;
&lt;br /&gt;
NCR: The Legion had a skirmish that wounded three of our members. Their aggression must come to a halt. With this, the NCR declares war on the Legion.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.4 Early Raids&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Faction bases may not be raided within the first 30 minutes of a round.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.5 Faction Equipment &amp;amp; Impersonation&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* All factions may be looted of armor, uniforms, weapons, and items&lt;br /&gt;
* Any person impersonating a faction may be escalated upon&lt;br /&gt;
* Wearing a faction&#039;s armor gives that faction permission to escalate&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.6 Raids&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Raids must be initiated via /raid&lt;br /&gt;
* Raids must have a good roleplay reason and be articulated as such&lt;br /&gt;
* Articulate the objective of the raid&lt;br /&gt;
* /war is required for /raid&lt;br /&gt;
* Raids are last resorts to solve conflict&lt;br /&gt;
* If denied or no response is given, the attacking party must leave&lt;br /&gt;
&lt;br /&gt;
Good Raid Request:&lt;br /&gt;
&lt;br /&gt;
NCR: Over the course of the week (2hours) Legion has captured several wastelanders and have enslaved them. We will assault the Legion compound, free the slaves, and leave.&lt;br /&gt;
&lt;br /&gt;
Definition: A raid is an organized, hostile occupation by one faction/player(s) into the primary base of another faction with the explicit intent to accomplish a specific objective. Raids are not random acts of violence or casual skirmishes they are deliberate operations that carry significant roleplay weight and consequences for both parties involved.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.7 Conflict Intervention&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Players who clearly surrender may not be executed if no crossfire exists&lt;br /&gt;
* Faction or gang members with identical uniforms may assist allies in active conflict&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.8 Round-Removal (RR)&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Round-removals must be appropriate to escalation (one fight does not equal RR)&lt;br /&gt;
* Kill, leave the body, and give characters a chance for a story&lt;br /&gt;
* Intentional gibbing or beheading follows Rule #1: Don&#039;t be a dick&lt;br /&gt;
* Factions prioritize revival (within reason) and imprison/enslave (inclusive to Town, NCR, Legion, and BoS)&lt;br /&gt;
* Example: NCR lets FoTA know the location of bodies after a battle if they do not have proper resources to revive/imprison&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== &amp;lt;span style=&amp;quot;color:#55ff55;&amp;quot;&amp;gt;6.9 Outlaws&amp;lt;/span&amp;gt; ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
* Outlaws must provide RP first&lt;br /&gt;
* Their sole purpose should not just be mass murder&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 7 — New Life Rule&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
Players may not rejoin on the same character to bypass death. Characters forget the circumstances of their death.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;span style=&amp;quot;color:#00ff00;&amp;quot;&amp;gt;Directive 8 — Fear Roleplay&amp;lt;/span&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px 0; line-height:1.8;&amp;quot;&amp;gt;&lt;br /&gt;
FearRP applies when a player is revived in a secure location.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Example:&#039;&#039;&#039; Legion kills a BoS Paladin and revives them at their camp. The Paladin must now value their life and follow FearRP.&lt;br /&gt;
* Escape attempts require admin approval via Ahelp. Failed attempts require new approval.&lt;br /&gt;
* If you do not wish to RP as a slave or prisoner, you are permitted to ghost; however, that character is now considered killed and is not protected under SSD rules.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;span style=&amp;quot;color:#33ff33;&amp;quot;&amp;gt;VAULT-TEC ADMINISTRATIVE AUTHORITY&amp;lt;/span&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#111; border:1px solid #33ff33; padding:20px; margin:15px 0; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#aaffaa;&amp;quot;&amp;gt;Project leadership retains final authority in rule interpretation.&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ffaa00; font-weight:bold;&amp;quot;&amp;gt;Server Expectation: Rated M (17+)&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#446644; font-size:0.9em;&amp;quot;&amp;gt;VAULT-TEC NOTICE: A BETTER COMMUNITY THROUGH ORDER.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Server]]&lt;/div&gt;</summary>
		<author><name>Chancerous</name></author>
	</entry>
</feed>