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	<id>https://wiki.misfitsystems.net/index.php?action=history&amp;feed=atom&amp;title=Faction_War</id>
	<title>Faction War - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.misfitsystems.net/index.php?action=history&amp;feed=atom&amp;title=Faction_War"/>
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	<updated>2026-05-07T12:58:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.misfitsystems.net/index.php?title=Faction_War&amp;diff=35&amp;oldid=prev</id>
		<title>Bradysgaming: Created page with &quot;&lt;div style=&quot;background:#1a0a0a; border-top:3px solid #aa3333; border-bottom:3px solid #aa3333; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#dd6666; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;&quot;&gt; ◈ Faction War ◈ Declaration &amp; Engagement System ◈ &lt;/div&gt;The &#039;&#039;&#039;Faction War&#039;&#039;&#039; system allows eligible factions to formally declare war on each other during a round. Wars are structured - they have a lead-up, a dura...&quot;</title>
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		<updated>2026-05-05T21:59:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;div style=&amp;quot;background:#1a0a0a; border-top:3px solid #aa3333; border-bottom:3px solid #aa3333; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#dd6666; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;&amp;quot;&amp;gt; ◈ Faction War ◈ Declaration &amp;amp; Engagement System ◈ &amp;lt;/div&amp;gt;The &amp;#039;&amp;#039;&amp;#039;Faction War&amp;#039;&amp;#039;&amp;#039; system allows eligible factions to formally declare war on each other during a round. Wars are structured - they have a lead-up, a dura...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;background:#1a0a0a; border-top:3px solid #aa3333; border-bottom:3px solid #aa3333; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#dd6666; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;&amp;quot;&amp;gt;&lt;br /&gt;
◈ Faction War ◈ Declaration &amp;amp; Engagement System ◈&lt;br /&gt;
&amp;lt;/div&amp;gt;The &amp;#039;&amp;#039;&amp;#039;Faction War&amp;#039;&amp;#039;&amp;#039; system allows eligible factions to formally declare war on each other during a round. Wars are structured - they have a lead-up, a duration, and an end. They are not free-for-all deathmatches. They are organized conflicts with rules, commands, and consequences.&lt;br /&gt;
&lt;br /&gt;
== War-Capable Factions ==&lt;br /&gt;
Only the following factions may declare or receive war declarations:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #aa3333; width:60%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1a0a0a; color:#dd6666; padding:6px;&amp;quot; |Faction&lt;br /&gt;
|-&lt;br /&gt;
|[[New California Republic|New California Republic (NCR)]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Brotherhood of Steel]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Caesar&amp;#039;s Legion]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Townsfolk]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Outlaws|Outlaws (Player Raiders)]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Rangers are aliased to NCR - a war declaration against NCR includes Rangers automatically.&lt;br /&gt;
&lt;br /&gt;
== Timeline ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #aa3333; width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1a0a0a; color:#dd6666; padding:6px; width:24%;&amp;quot; |Phase&lt;br /&gt;
! style=&amp;quot;background:#1a0a0a; color:#dd6666; padding:6px; width:14%;&amp;quot; |Duration&lt;br /&gt;
! style=&amp;quot;background:#1a0a0a; color:#dd6666; padding:6px;&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color:#dd6666; font-weight:bold;&amp;quot; |Round-Start Cooldown&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;30 minutes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|War declarations are locked for the first 30 minutes of every round. This gives factions time to set up, staff their positions, and establish themselves before conflict begins.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Pending Phase&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;5 minutes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|After a war is declared, both sides have a 5-minute preparation window. During this phase, members of either faction may use &amp;#039;&amp;#039;&amp;#039;/warjoin&amp;#039;&amp;#039;&amp;#039; to opt into the conflict. Once the pending phase ends, the war goes active.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Active War&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;30 minutes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Combat is authorized between the warring factions. The war runs for a maximum of 30 minutes before an automatic ceasefire is triggered.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Post-War Cooldown&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;10 minutes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|After a war ends (by ceasefire or timeout), both factions enter a 10-minute cooldown before they can declare war on anyone again.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #aa3333; width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1a0a0a; color:#dd6666; padding:6px; width:30%;&amp;quot; |Command&lt;br /&gt;
! style=&amp;quot;background:#1a0a0a; color:#dd6666; padding:6px;&amp;quot; |Description&lt;br /&gt;
! style=&amp;quot;background:#1a0a0a; color:#dd6666; padding:6px; width:22%;&amp;quot; |Who Can Use It&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family:monospace; color:#ff9999;&amp;quot; |/war &amp;lt;faction&amp;gt; &amp;lt;reason&amp;gt;&lt;br /&gt;
|Declare war on another faction. The reason (&amp;#039;&amp;#039;casus belli&amp;#039;&amp;#039;) must be at least &amp;#039;&amp;#039;&amp;#039;5 words&amp;#039;&amp;#039;&amp;#039; long.&lt;br /&gt;
|Highest-ranking online member of the declaring faction&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family:monospace; color:#ff9999;&amp;quot; |/warjoin&lt;br /&gt;
|Join a pending war during the 5-minute preparation phase.&lt;br /&gt;
|Any member of an involved faction&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family:monospace; color:#ff9999;&amp;quot; |/ceasefire &amp;lt;faction&amp;gt;&lt;br /&gt;
|End an active war early by mutual agreement.&lt;br /&gt;
|Highest-ranking online member only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Admin Commands ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #aa3333; width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1a0a0a; color:#dd6666; padding:6px; width:30%;&amp;quot; |Command&lt;br /&gt;
! style=&amp;quot;background:#1a0a0a; color:#dd6666; padding:6px;&amp;quot; |Description&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family:monospace; color:#ff9999;&amp;quot; |/warend &amp;lt;aggressor&amp;gt; &amp;lt;target&amp;gt;&lt;br /&gt;
|Force-end a war between two factions.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;font-family:monospace; color:#ff9999;&amp;quot; |/forcewar &amp;lt;aggressor&amp;gt; &amp;lt;target&amp;gt; [reason]&lt;br /&gt;
|Force-start a war, bypassing cooldowns and rank requirements.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rules ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;One war per faction at a time&amp;#039;&amp;#039;&amp;#039; - a faction cannot be involved in two simultaneous wars.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Only the highest-ranking online member&amp;#039;&amp;#039;&amp;#039; may declare war or issue a ceasefire. Rank is determined by job weight.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Casus belli is mandatory&amp;#039;&amp;#039;&amp;#039; - you must state a reason for war, and it must be at least 5 words.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Auto-ceasefire&amp;#039;&amp;#039;&amp;#039; triggers after 30 minutes of active combat regardless of the battlefield situation.&lt;br /&gt;
* Wars are &amp;#039;&amp;#039;&amp;#039;broadcast server-wide&amp;#039;&amp;#039;&amp;#039; - all players see war declarations, pending phases, and ceasefires.&lt;/div&gt;</summary>
		<author><name>Bradysgaming</name></author>
	</entry>
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