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	<id>https://wiki.misfitsystems.net/index.php?action=history&amp;feed=atom&amp;title=Medicine_Crafting</id>
	<title>Medicine Crafting - Revision history</title>
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	<updated>2026-05-07T12:59:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.misfitsystems.net/index.php?title=Medicine_Crafting&amp;diff=32&amp;oldid=prev</id>
		<title>Dan: Created page with &quot;{{CraftingNav}}  == Medicine ==  Medicine and chems are essential for surviving the Wasteland. Knowing what to use and when can mean the difference between life and death. Most medical supplies can be found in first aid kits, looted from enemies, or purchased from traveling doctors and merchants - but the craftable ones can save your life far from civilization.  === Tools ===  A &#039;&#039;&#039;mortar and pestle&#039;&#039;&#039; is required to process ingredients for many medical recipes. Craft on...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.misfitsystems.net/index.php?title=Medicine_Crafting&amp;diff=32&amp;oldid=prev"/>
		<updated>2026-05-05T21:59:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{CraftingNav}}  == Medicine ==  Medicine and chems are essential for surviving the Wasteland. Knowing what to use and when can mean the difference between life and death. Most medical supplies can be found in first aid kits, looted from enemies, or purchased from traveling doctors and merchants - but the craftable ones can save your life far from civilization.  === Tools ===  A &amp;#039;&amp;#039;&amp;#039;mortar and pestle&amp;#039;&amp;#039;&amp;#039; is required to process ingredients for many medical recipes. Craft on...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{CraftingNav}}&lt;br /&gt;
&lt;br /&gt;
== Medicine ==&lt;br /&gt;
&lt;br /&gt;
Medicine and chems are essential for surviving the Wasteland. Knowing what to use and when can mean the difference between life and death. Most medical supplies can be found in first aid kits, looted from enemies, or purchased from traveling doctors and merchants - but the craftable ones can save your life far from civilization.&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;mortar and pestle&amp;#039;&amp;#039;&amp;#039; is required to process ingredients for many medical recipes. Craft one from two wooden planks.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #3a3a3a;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e; color:#8ab0d0;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e; color:#8ab0d0;&amp;quot; | Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Mortar and Pestle || 2× Wood Plank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wound Care ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #3a3a3a; width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e; color:#c87070;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e; color:#c87070;&amp;quot; | Recipe / Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Dirty Gauze&amp;#039;&amp;#039;&amp;#039; || 2× Cloth Strip. Last-resort wound dressing. Stops bleeding but risks infection. (-7 Slash, -7 Piercing, -7 Bloodloss, +1 poison) &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Clean Gauze&amp;#039;&amp;#039;&amp;#039; || Found in first aid kits and medical caches. Best standard wound dressing. (-10 Slash, -10 Piercing, 10 Bloodloss)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ointment&amp;#039;&amp;#039;&amp;#039; || Brewed from: Agave Nectar Extract + Clean Water + Ash. Treats burns and cold damage. &lt;br /&gt;
(-5 Blunt, -5 Heat, -5 Cold, -5 Shock, -5 Caustic)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Healing Powder ===&lt;br /&gt;
&lt;br /&gt;
A tribal remedy that accelerates natural healing. Nauseating but effective. No workbench required - just crush the ingredients together.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #3a3a3a;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e;&amp;quot; | Recipe&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Healing Powder&amp;#039;&amp;#039;&amp;#039; || Broc Flower + Xander Root&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cleansing Powder ===&lt;br /&gt;
&lt;br /&gt;
A field remedy used by tribal and Legion healers to purge radiation. Crafted from one irradiated cave fungus and one xander root in the medical tab of the crafting menu.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #3a3a3a;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e;&amp;quot; | Recipe&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Cleansing Powder&amp;#039;&amp;#039;&amp;#039; || Irradiated Cave Fungus + Xander Root&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Healing Poultice ===&lt;br /&gt;
&lt;br /&gt;
A more advanced natural remedy combining multiple plant extracts. Heals common ailments slowly but surpasses healing powder for sustained recovery.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #3a3a3a;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e;&amp;quot; | Recipe&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Healing Poultice&amp;#039;&amp;#039;&amp;#039; || Broc Flower + Xander Root + Cave Fungus + Agave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stimpaks ===&lt;br /&gt;
&lt;br /&gt;
Stimpaks are the backbone of Wasteland medicine - injectable serums that rapidly accelerate the body&amp;#039;s healing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #3a3a3a; width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e; color:#c8a030;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e; color:#c8a030;&amp;quot; | Recipe / Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Stimpak&amp;#039;&amp;#039;&amp;#039; || Broc Flower + Xander Root + Syringe + Bloodpack. Or craft via chemistry intermediates.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Dirty Stimpak&amp;#039;&amp;#039;&amp;#039; || Improvised with Wasteland blood. Risky but functional in emergencies.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Super Stimpak&amp;#039;&amp;#039;&amp;#039; || Pre-war manufactured or sold by doctors/traders. Cannot be crafted.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Chemistry intermediates:&amp;#039;&amp;#039;&amp;#039; Healing Mixture (from Broc + Xander) → stabilized with oil and phosphorus for the syringe.&lt;br /&gt;
&lt;br /&gt;
=== Bitterdrink ===&lt;br /&gt;
&lt;br /&gt;
A bottled tribal remedy for poison and radiation exposure. Brewed from broc flower and xander root poured into an empty soda bottle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #3a3a3a;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e;&amp;quot; | Recipe&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Bitterdrink&amp;#039;&amp;#039;&amp;#039; || Broc Flower + Xander Root + Empty Soda Bottle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Chemistry station note:&amp;#039;&amp;#039; If working in a proper lab, print an empty bitterdrink bottle and fill it through the ChemMaster instead.&lt;br /&gt;
&lt;br /&gt;
=== Jet Inhaler ===&lt;br /&gt;
&lt;br /&gt;
A crafting component used as the body for a RadAway inhaler. The empty inhaler body is made from a sheet of plastic.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #3a3a3a;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e;&amp;quot; | Recipe&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Jet Inhaler&amp;#039;&amp;#039;&amp;#039; (empty body) || 1× Plastic Sheet&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hydra ===&lt;br /&gt;
&lt;br /&gt;
Requires chemistry first. Mix radscorpion tail, cave fungus extract, and nightstalker blood at a chemistry set to produce Hydra reagent (2u per batch - you need 8 batches to reach the required 15u). Once you have 15u, pour it into an empty hydra inhaler, then seal it with a screwdriver in the medical tab of the crafting menu.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #3a3a3a; width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e; color:#c87090;&amp;quot; | Step&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e; color:#c87090;&amp;quot; | Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chemistry (per batch → 2u Hydra)&amp;#039;&amp;#039;&amp;#039; || Scorpion Tail + Fungus Extract + Nightstalker Blood&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Assembly&amp;#039;&amp;#039;&amp;#039; || Fill empty Hydra Inhaler with 15u Hydra, then seal with screwdriver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== RadAway Inhaler ===&lt;br /&gt;
&lt;br /&gt;
Flushes radiation from the bloodstream. Assemble the inhaler body first (see Jet Inhaler above), then attach a RadAway phial loaded with RadAway reagent.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #3a3a3a; width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e;&amp;quot; | Step&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e;&amp;quot; | Details&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;RadAway reagent&amp;#039;&amp;#039;&amp;#039; || Irradiated Fungus Extract + Antiseptic + Water. Can also dilute for weaker RadAway Diluted.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Assembly&amp;#039;&amp;#039;&amp;#039; || Jet Inhaler body + RadAway Phial (filled with RadAway)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
RadAway phials and RadAway bloodbags are also found as standalone items throughout the Wasteland.&lt;br /&gt;
&lt;br /&gt;
=== Antidotes and Other Remedies ===&lt;br /&gt;
&lt;br /&gt;
Most finished items here are found or purchased. The chemistry can still be refined if you have the ingredients.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Antidote chemistry:&amp;#039;&amp;#039;&amp;#039; Radscorpion Tail + Ethanol → Antidote Mixture → add Tarberries → proper Antidote.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #3a3a3a; width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e; color:#aaa;&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#1e1e1e; color:#aaa;&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Antidote&amp;#039;&amp;#039;&amp;#039; || Treats poison. Crafted via chemistry or found/purchased.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Smelling Salts&amp;#039;&amp;#039;&amp;#039; || Revives stunned characters. Usually scavenged.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Mourning Poultice&amp;#039;&amp;#039;&amp;#039; || Ritual compound associated with Legion and tribal ceremonial use. Causes minor harm rather than healing - not a standard medical treatment.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pills, Canisters, and Chems ===&lt;br /&gt;
&lt;br /&gt;
Pre-manufactured items which, whilst difficult to, can be made by hand. Found in medical caches, purchased from doctors, or looted from enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #3a3a3a; width:100%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#2a1a00; color:#c8a030;&amp;quot; | Chem&lt;br /&gt;
! style=&amp;quot;background:#2a1a00; color:#c8a030;&amp;quot; | Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rad-X&amp;#039;&amp;#039;&amp;#039; || Reduces radiation absorption rate while active. Cannot be made by hand.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Buffout&amp;#039;&amp;#039;&amp;#039; || Temporarily increases Strength and Endurance. Cannot be made by hand.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Mentats&amp;#039;&amp;#039;&amp;#039; || Temporarily increases Intelligence and Perception. Can be made by hand using Abraxo Cleaner + Lead.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fixer&amp;#039;&amp;#039;&amp;#039; || Treats most chem addictions. Cannot be made by hand.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Cateye&amp;#039;&amp;#039;&amp;#039; || Night-vision effect. Useful in dark environments. Cannot be made by hand.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Jet&amp;#039;&amp;#039;&amp;#039; || Stimulant and speed boost. Highly addictive. Can be made by hand using Abraxo Cleaner + Ammonia.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hydra&amp;#039;&amp;#039;&amp;#039; || Potent painkiller similiar to med-x. Crafted (see above).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Buffjet&amp;#039;&amp;#039;&amp;#039; || Combined Buffout + Jet effect. Pre-war formula.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Bufftats&amp;#039;&amp;#039;&amp;#039; || Combined Buffout + Mentats effect. Pre-war formula.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Psycho&amp;#039;&amp;#039;&amp;#039; || Makes the user more violent. Provides a melee damage boost. Made using Bloatfly Acid + Broc Extract + Blood + Antiseptic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#c87070;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Warning:&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; Prolonged chem use leads to addiction. Fixer can treat most addictions, but availability is not guaranteed.&lt;br /&gt;
&lt;br /&gt;
=== Surgery ===&lt;br /&gt;
Surgery is a highly specialized craft usually inaccessible to the average waster. It requires the use of surgicals - pre-war tools which are scarce and difficult to find, as well as a sterilizing agent.&lt;br /&gt;
&lt;br /&gt;
The most used sterilizing agent is ethanol - sourced either from breaking down welding fuel in a centrifuge, or found in bottles scattered along the wastes.&lt;br /&gt;
&lt;br /&gt;
If ethanol is out of reach, the alternative is Abraxo Cleaner - an inferior sterilizing agent to Ethanol, but still capable of doing the job. Found commonly in the wastes.&lt;br /&gt;
&lt;br /&gt;
For the most well-stocked surgeons, however, the only proper sterilizing agent is Antiseptic. Antiseptic can **not** be found in the wastes and must instead be crafted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background:#141414; color:#d0d0d0; border:1px solid #3a3a3a&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#2a1a00; color:#c8a030;&amp;quot; | Chem&lt;br /&gt;
! style=&amp;quot;background:#2a1a00; color:#c8a030;&amp;quot; | Recipe&lt;br /&gt;
|- &lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Antiseptic&amp;#039;&amp;#039;&amp;#039; || Abraxo Cleaner + Ethanol&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{CraftingNav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Crafting]]&lt;/div&gt;</summary>
		<author><name>Dan</name></author>
	</entry>
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