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	<id>https://wiki.misfitsystems.net/index.php?action=history&amp;feed=atom&amp;title=Melee_Weapons</id>
	<title>Melee Weapons - Revision history</title>
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	<updated>2026-05-07T12:58:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.misfitsystems.net/index.php?title=Melee_Weapons&amp;diff=21&amp;oldid=prev</id>
		<title>Dan: Created page with &quot;{{WeaponsNav}}  == Melee Weapons ==  When ammunition runs dry or silence is required, melee weapons are a survivor&#039;s best friend. They never run out of ammo, but they require getting close - and that carries its own risks.  === Categories ===  {| class=&quot;wikitable&quot; style=&quot;width:100%; background:#141414; color:#d0d0d0; border:1px solid #4a3020;&quot; ! style=&quot;background:#1e1008; color:#a07040; width:30%;&quot; | Category ! style=&quot;background:#1e1008; color:#a07040;&quot; | Description |-...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.misfitsystems.net/index.php?title=Melee_Weapons&amp;diff=21&amp;oldid=prev"/>
		<updated>2026-05-05T21:56:23Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{WeaponsNav}}  == Melee Weapons ==  When ammunition runs dry or silence is required, melee weapons are a survivor&amp;#039;s best friend. They never run out of ammo, but they require getting close - and that carries its own risks.  === Categories ===  {| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#141414; color:#d0d0d0; border:1px solid #4a3020;&amp;quot; ! style=&amp;quot;background:#1e1008; color:#a07040; width:30%;&amp;quot; | Category ! style=&amp;quot;background:#1e1008; color:#a07040;&amp;quot; | Description |-...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{WeaponsNav}}&lt;br /&gt;
&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
&lt;br /&gt;
When ammunition runs dry or silence is required, melee weapons are a survivor&amp;#039;s best friend. They never run out of ammo, but they require getting close - and that carries its own risks.&lt;br /&gt;
&lt;br /&gt;
=== Categories ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; background:#141414; color:#d0d0d0; border:1px solid #4a3020;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#1e1008; color:#a07040; width:30%;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;background:#1e1008; color:#a07040;&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| [[One-Handed Melee|&amp;#039;&amp;#039;&amp;#039;One-Handed&amp;#039;&amp;#039;&amp;#039;]] || Knives, hatchets, batons, and short blades. Quick to swing and easy to carry alongside a firearm.&lt;br /&gt;
|-&lt;br /&gt;
| [[Two-Handed Melee|&amp;#039;&amp;#039;&amp;#039;Two-Handed&amp;#039;&amp;#039;&amp;#039;]] || Spears, sledgehammers, greatswords, and long blades. Slower but hit harder.&lt;br /&gt;
|}&lt;br /&gt;
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{{WeaponsNav}}&lt;br /&gt;
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[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>Dan</name></author>
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