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|Newest enlistee. You are at the bottom of a long ladder. Follow orders, learn the ropes, avoid getting yourself or your squadmates killed.
|Newest enlistee. You are at the bottom of a long ladder. Follow orders, learn the ropes, avoid getting yourself or your squadmates killed.
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== New California Republic Army Reconnaissance Battalion (Recon) ==
The New California Republic Army Reconnaissance Battalion is a specialized battalion in the New California Republic Army, with the most famous Reconnaissance Battalion being the 1st Reconnaissance Battalion, or First Recon. Known for their sharpshooting abilities and skirmishing capabilities, many members of Recon end up being inducted into the Rangers.


== New California Republic Rangers (NCRR) ==
== New California Republic Rangers (NCRR) ==

Revision as of 16:59, 8 June 2026

◈ New California Republic ◈ Salt Dogs Battalion ◈ Bonneville Station ◈

New California Republic
◈ FACTION DOSSIER ◈
Status Active - Forward Deployed
Location Bonneville Station, Nevada side
Wendover Bridge Corridor
Commander Major Blackhawk & Major Walker
Ranger DAGGER-02 (Intel)
Ideology Democratic Federalism
Rule of Law · Expansionism
Motto Bear the Republic's burden
Affiliation New California Republic
⬜ RESTRICTED ACCESS ⬜

The New California Republic (NCR) stands as a beacon of democracy and order in the wasteland - a federal presidential republic rooted in old values of democracy, personal freedom, and the sanctity of law. Founded by Aradesh and his daughter Tandi in Shady Sands, it is now led by President Aaron Kimball. The NCR's mission is to restore civilization, uplift infrastructure and economic frameworks, and foster peace. But the Republic is not devoid of flaws: it grapples with expansion, territorial disputes, wavering loyalties, and rising corruption.

Bonneville Station

The Salt Dogs Battalion

The NCR's foothold east of Nevada is held by the Salt Dogs Battalion, garrisoned at Bonneville Station on the Nevada side of the Wendover bridge. The Utah side is maintained as a forward checkpoint on rotation. The bridge itself is a permanent NCR asset - it does not change hands.

The battalion is commanded jointly by Major Blackhawk and Major Walker. Intelligence operations are coordinated by DAGGER-02, a Ranger attached from regional command.

Wendover sits at the last real chokepoint before Utah opens into open wastes. I-80 runs through it. The salt trade runs through it. Whatever moves east or west in this region moves through Bonneville, and the Salt Dogs are there to make sure the NCR has a say in how it moves.

Strategic Context: DAGGER-02 Field Report

"Station is established. Major Blackhawk and Major Walker are on the ground and operational.

I'll be plain: given the current situation back home, I'm not certain who is reading this or in what capacity anymore. I'm filing it anyway. That's the job.

We're here for I-80 and salt. Wendover is the last real chokepoint before Utah opens up. The salt funds the operation, which matters more now than it did when we were assigned here.

Nevada side of the bridge is home base. Utah side is a forward checkpoint on rotation. The bridge stays ours.

The Brotherhood has dug into the old airfield on the Utah side. They're not here by accident and they aren't telling us why. Nothing actionable yet. Legion presence has been noted in the region. Unknown which Legio, considering the civil war. Extent and intent unknown. Command should consider this when reviewing resupply prioritization.

- DAGGER-02, attached, Bonneville Station

Co-signed: Major Blackhawk, Major Walker - Salt Dogs Battalion, NCR"

Laws

Dictated by the constitution of the Republic, every citizen of the NCR - civilian or military - must follow these laws.

It is a crime to take the life of another, be it murder or manslaughter. These acts are harshly punished; depending on severity, punishment can reach execution. It is a crime to steal from another regardless of circumstances, punishable by prison with the possibility of parole.

Basic Rights

All citizens hold the following universal rights which may not be infringed upon:

  • The right to own personal property
  • The right to freedom of expression, religion, and speech
  • The right to self-defense
  • The right to bear a sidearm and concealed carry inside NCR-controlled territories
  • The right to enlist
  • The right to an attorney
  • The right to remain silent in cases of self-incrimination
  • The right to a fair trial

In the case of criminal arrest, all rights barring the right to remain silent, to a fair trial, and to an attorney are suspended.

Treason

All acts of treason are, in most cases, punishable by death. Includes: fraternizing with or providing information to an enemy of the state, terrorism, desertion, and dereliction of duty.

Fraudulent Activities

Punishable by prison or voluntary labor. Includes: money laundering, identity theft, falsification of reports or official documents, forgery of currency, and the sale/distribution of illicit substances (Jet, Psycho, Turbo).

New California Republic Army (NCRA)

The defense forces of the Republic. The NCRA must tackle conflicts in a non-aggressive way - de-escalate first, deal with threats using the minimum force possible.

"The mission of the NCR is to uphold the law in the region, as well as trying to gain anything valuable - trading with major powers or settlements, or obtaining resources from the area. Expansionism is allowed but only by diplomacy or to expel a threat. Keeping a good image of the Republic is key."

Basic Principles

  • Follow the rules of war and human rights
  • Obey the chain of command
  • While on duty, do not drink alcohol or gamble
  • Treat prisoners with respect and dignity; field execution requires officer or High Command authorization
  • Wear your uniform at all times. Dog tags and rank pins must always be visible
  • Going off-duty requires chain-of-command approval; always ask command before stepping down

Field Promotions are legal. An NCO may promote enlisted personnel; a CO may promote an NCO for exceptional service. Cannot promote between branches, nor skip from enlisted to officer.

Chain of Command

Rank Type Role
NCR Commander CO You command the NCR detachment. Set operational priorities, direct your officers, and answer only to high command. You call the shots, so make them count.
NCR Executive Officer CO You are the Commander's second. Ensure that the Commanders voice is heard and help direct the force as needed. A position of authority only predicated by the commander themselves, and in their lack of presence, you are the one who directs the NCR.
NCR Platoon Leader CO Platoon lead, responsible for direction for the NCO's and ensuring that the Squad leaders under you are organized. Ensure that the Commanders orders are executed personally.
NCR Requisition Officer CO Quartermaster and Requisition Officer of the NCR, responsible for the responsible management of resources, and management of the armory and ensuring that the forces remain well stocked and well armed.
NCR Medical Doctor NCO Responsible for coordination and production of battlefield medicine and triage in more complex operations. They are the backbone of the NCR's medical division and responsible for ensuring that proper treatment is available and ready for dispensing to the rank and file and beyond.
NCR Squad Leader NCO Squad leaders of the NCR, entrusted with a fireteam and responsible for ensuring orders from command are followed and executed to a precise degree. Often given superior armor compared to the normal troopers.
NCR Heavy Trooper Specialist You are the NCR's walking artillery. A heavily armored trooper in a salvaged T-45 suit, often armed with heavy weapons for suppression they are the bastion to which the squad rallies around.
NCR Medic Specialist A frontline medic who's job is to stabilize and treat casualties on the frontline. Often comes prepared with pre-supplied medicine and lighter weapons for increased tactical flexibility. And responsible for triage of less than lethal wounds.
NCR Engineer Specialist Maintain equipment, emplace fortifications, and help with establishing a perimeter. The engineers kits are dedicated to building and fortifying defenses...or destroying them.
NCR Weapons Specialist Specialist Weapons-qualified specialist of the NCR. Your focus is firepower and combat effective, not command. Has access to more specialized firepower compared to the rank and file trooper.
NCR Trooper Enlisted Newest enlistee. You are at the bottom of a long ladder. Follow orders, learn the ropes, avoid getting yourself or your squadmates killed.

New California Republic Army Reconnaissance Battalion (Recon)

The New California Republic Army Reconnaissance Battalion is a specialized battalion in the New California Republic Army, with the most famous Reconnaissance Battalion being the 1st Reconnaissance Battalion, or First Recon. Known for their sharpshooting abilities and skirmishing capabilities, many members of Recon end up being inducted into the Rangers.

New California Republic Rangers (NCRR)

The Rangers - originally descended from Pre-War Rangers - are the elite soldiers of the NCR. A volunteer special force renowned for survival, reconnaissance, scouting, sabotage, and martial arts. Their primary purpose is dealing with threats the regular NCRA cannot handle.

The Rangers are the living image of NCR ideals of liberty, justice, and freedom from tyrants, slavers, and raiders.

  • A Ranger holds authority equivalent to a Sergeant.
  • A Veteran Ranger holds authority equivalent to an Officer.
  • Rangers operate with autonomy but cooperate with NCRA partners. They can give orders to the NCRA if no NCRA command is available.

Crime and Punishment

Punishment in the NCR is divided between Non-Judicial and Judicial Punishment.

Non-Judicial Punishment (NJP)

For less severe offenses. Given by NCOs and Officers in the field. These punishments must best fit the severity of the offense and cannot be cruel or arbitrary.

  • Reprimand · Forfeiture of Pay · Extra Duty · Diminished Rations
  • Confinement to Base or Brig
  • Loss of Rank (requires Captain or higher approval)

Judicial Punishment (JP)

Determined after court martial for major or capital offenses.

  • Other Than Honorable Discharge · Dishonorable Discharge
  • Execution via Firing Squad or Hanging
  • Barred from Reenlistment

Court Martial

Requested by high-ranking members or the Military Police. Handles serious crimes between NCRA and NCRR. Non-military personnel are not sentenced to Court Martial - they receive a Civilian Court Trial. Court martials take time; they are not instantaneous.

List of Offenses

(Category Key: MR - Misdemeanor | MO - Major Offense | CO - Capital Offense)

Offense Category Description Punishment
Assault, Verbal MR Threatening to use physical force against a person. Brig (5 min)
Hooliganism MR Loud yelling on comms after being warned, throwing garbage, breaking windows. Brig (5 min)
Insubordination, Minor MR Disobeying a lawful order; undermining authority without inciting mutiny. Brig (10 min)
Failure of Proper Conduct MR Poor grooming, improper uniform, friendly fire, public misconduct. Situational; brig (5–10 min)
Neglect of Duty MR Careless or intentional failure to perform official duties. Loss of rank; brig (10 min)
Substance Abuse (legal) MR Use of permitted substances (Med-X) while on-duty without medical authorization. NJP (10 min)
AWOL MR Abandoning post without authorization, with intention to return. Situational; loss of rank, dismissal (10–20 min)
Drug Trafficking (legal) MR Selling alcohol on-duty. NJP (10 min)
Assault, Physical MR–MO Attacking with body only (MR); use of weapons escalates to MO. Body: brig (10 min). Weapons: loss of rank (20 min)
Substance Abuse (illegal) MR–MO Use of Jet, Psycho, etc. even off-duty. Send to medbay. Loss of rank (20 min)
Drug Trafficking (illegal) MR–MO–CO Selling Jet, Psycho, etc. Can escalate to CO for repeat offenses. Demotion; can reach life imprisonment
Fraternization MO Undue relationship between enlisted/NCO and a Commissioned Officer. Dismissal or loss of rank (20 min)
Manslaughter MO Unintentional death through negligence. Dismissal or loss of rank (until next shift)
Abandonment of Duty MO Willingly failing to report to assigned post. Loss of rank (20 min)
Assaulting/Disobeying an Officer MO Disobeying lawful order from an Officer, or physically assaulting one. Dismissal or loss of rank (20 min or until next shift)
Sedition MO Conspiring or openly opposing rightful authorities and the rule of law. Dismissal or loss of rank (until next shift)
Desertion MO Willingly abandoning post with no intention of return. Execution or life imprisonment (until next shift)
Fraternization with Enemy MO Cooperating with any enemy of the NCR. Escalates to CO if an ongoing relationship exists. Execution or life imprisonment (until next shift)
Insubordination, Major MO–CO Disobeying orders, resulting in mutiny, NCR casualties, or desertion in force. Dismissal (until next shift); escalates to CO if it triggers a shootout
Use of Mercenaries CO Paying civilians or non-NCR personnel to fight for the NCR. Execution or life imprisonment (until next shift)
Treason CO Giving shelter or aid to enemies of the NCR, or working against the NCR while owing it allegiance. Execution or life imprisonment (until next shift)
Murder CO Intentionally killing a person, with or without forethought. Execution or life imprisonment (until next shift)
Sabotage CO Hindering military operations; destroying NCR equipment, comms, medication, or weapons. Execution or life imprisonment (until next shift)
Cannibalism CO Willingly and knowingly consuming a human, ghoul, or sapient mutant. Execution or life imprisonment (until next shift)

Modifiers: Aggravating factors (repeating an offense, refusing to cooperate) make punishment harsher. Mitigating factors (surrendering, cooperating) make it less harsh.

Dress Code

All on-duty personnel must be in full uniform during all NCR operations. Cadets cannot modify their issued loadout. Upon reaching NCO rank, soldiers may wear non-NCR apparel (cowboy hats, bandanas), provided they remain identifiable as NCR personnel.

Hair Regulations

Hair must be well-groomed, natural color, cut no further than the shoulders or tied back, and fit underneath a helmet. Helmets may be removed indoors when appropriate.

Weapon Regulations

Low-ranking troopers use weapons issued at shift start and may not change them without authorization. Weapons manufactured by other factions are strictly forbidden and will be held in the armory until repurposed. High-quality weapons are distributed by logistics to where they are needed.

Criminals and Prisoners of War

Criminals

Individuals not part of any faction who have broken NCR laws, committed crimes against NCR citizens or personnel, or undermined NCR operations. Criminals are protected under NCR laws - they must be treated humanely, provided with food, clothing, and shelter, and may not be abused while non-resisting. In the absence of non-lethal methods to detain and secure a inmate- lethal methods are authorized if they attempt to escape.

Prisoners of War (POWs)

Individuals who are part of a faction currently at war with the NCR. POWs are protected under NCR laws and must be treated humanely. Anyone releasing a POW without authorization is charged with Sedition or Treason.

Executions

Executions fall under the server rules of Round Removal and should be used extremely sparingly and with bulletproof In Character reasoning. (DO NOT Round Remove people because they personally bother you or attempting escape, give the player their own story!). You are expected and demanded to fax High Command with execution post-mortem reports (who, when, where, and why are bare essentials if you're not into paperwork).

Military Police are allowed to execute prisoners/prisoners of war should they deem the subject un-detainable; Or under extraordinary circumstances as approved by the CO/High Command. Military Police are required to hold the subject for as long as possible (I.E: Give them solitary confinement first or some similar 'second chance' punishment) before deeming them a drain on resources to keep.

Relations

By server rules, every faction begins the round as 'neutral' to each other. The below table is purely for lore reference and shouldn't be an excuse to kill any member of any faction on sight.

Faction Standing Notes
Brotherhood of Steel Tense Due to the events of Operation Sunburst (2276), the NCR severally wounded the 509th chapter's presence in Wendover. The brotherhood regards the NCR as a oppressive force to their goals- but the NCR seem confident the brotherhood are too busy licking their wounds to impede in the salt dogs battalion's diplomatic goals within the area.
Caesar's Legion Tense The NCR and Legion are ideologically opposed on almost every issue. This, in combination with a long and storied history of conflict between the two factions, leads to a deep enmity that often spirals into open conflict. Only seen cooperating against a bigger, common, enemy.
Followers of the Apocalypse Friendly The NCR greatly respects and utilizes the medical expertise of the followers. The only possible conflict these two factions have is polite political disagreements stemming from the follower's staunch position of pacifism.
Townsfolk Friendly The townsfolk are more than happy to exchange with the NCR for goods and services- the NCR are more than happy to expand their diplomatic relations with like-minded individuals within Wendover.
Wastelanders Neutral Wastelanders are, and forever will be, a wildcard within Wendover. However, NCR law dictates that they are entitled to a set of basic rights, up-to-but-not-excluding: the right to a sidearm, the right for freedom of expression, and the right to enlist. The latter being the main draw for the NCR.
Vault Dwellers Neutral Similar to their position on the Wastelanders- the NCR views the Vault as proper citizens of the region, entitled to every right as a citizen of the NCR. Especially the right to enlist.
Wasteland Tribes Neutral The Yuma Tribal views the presence of the Bear within their homeland as an obvious scheme for colonization. The NCR view their expansionist efforts as more merciful than anything the other two major factions could offer. At the end of the day, the two remain isolated and can go weeks without any diplomatic attempts between them.
Outlaws Tense Thieves and ne'er-do-wells. A small, but organized, threat to the NCR's diplomatic goals for the region.
◈ Factions of the Nuclear Wasteland ◈
Brotherhood of Steel New California Republic Caesar's Legion Followers of the Apocalypse Townsfolk Vault Dwellers Wastelanders Wasteland Tribes Minor Factions