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5 May 2026

N    22:12  Chemistry diffhist +37,416 Dan talk contribs (Created page with "<div style="background:#14080a; border-top:3px solid #aa44aa; border-bottom:3px solid #aa44aa; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#cc77cc; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Chemistry ◈ Reagents, Recipes & Equipment ◈ </div> The Wasteland runs on chemistry. Whether you're synthesizing stimpaks in a field camp, cooking jet in a condemned factory, or grinding herbs into healing powde...")
N    22:05  The Enclave diffhist +9,382 Bradysgaming talk contribs (Created page with "<div style="background:#0e120a; border-top:3px solid #556b2f; border-bottom:3px solid #556b2f; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#8a9a4a; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ THE ENCLAVE ◈ Remnants of the United States ◈ CLASSIFIED ◈ </div> {{FactionInfobox |name=The Enclave |color=#556b2f |status=Active - Covert |location=Classified<br>Wendover Region (Suspected) |leader=Classifie...")
N    22:02  Armor diffhist +4,568 Bradysgaming talk contribs (Created page with "<div style="background:#0e0e0e; border-top:3px solid #7a7a4a; border-bottom:3px solid #7a7a4a; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#aaaa66; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Armor ◈ Wasteland Protection ◈ </div>Armor is the difference between walking away from a firefight and being carried out of one. The Wasteland offers a wide range of protective equipment - from leather scraps to...") Tag: Visual edit
N    22:02  Super Mutants diffhist +3,847 Bradysgaming talk contribs (Created page with "<div style="background:#1a1a08; border-top:3px solid #6b8e23; border-bottom:3px solid #6b8e23; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#9ab84a; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Super Mutants ◈ FEV Mutants ◈ Wendover Region ◈ </div>{{FactionInfobox|name=Super Mutants|color=#6b8e23|status=Active - Scattered|location=Bonneville Salt Flats, Utah<br>Wasteland Ruins|leader=N/A - Individual...") Tag: Visual edit
N    22:02  Synthetics diffhist +7,491 Bradysgaming talk contribs (Created page with "<div style="background:#0a0a14; border-top:3px solid #5577bb; border-bottom:3px solid #5577bb; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#88aadd; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Synthetics ◈ Player-Controlled Robotics ◈ Wendover Region ◈ </div>{{FactionInfobox|name=Synthetics|color=#5577bb|status=Active - Operational|location=Wendover Region, Utah|leader=N/A - Programming Directive|id...") Tag: Visual edit
N    22:02  Outlaws diffhist +7,175 Bradysgaming talk contribs (Created page with "<div style="background:#0a1a0a; border-top:3px solid #3a7a2a; border-bottom:3px solid #3a7a2a; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#6abf4a; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Outlaws ◈ Gangs of the I-80 Corridor ◈ Wendover Region ◈ </div>{{FactionInfobox|name=Outlaws|color=#3a7a2a|status=Active - Fragmented|location=I-80 Corridor, Northern Utah<br>Bonneville Salt Flats, Great Salt...") Tag: Visual edit
N    22:01  Minor Factions diffhist +1,388 Bradysgaming talk contribs (Created page with "<div style="background:#0f0f0f; border-top:3px solid #666; border-bottom:3px solid #666; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#aaa; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Minor Factions ◈ Wendover Region ◈ </div>The Wasteland is home to many smaller groups and organizations that operate on the fringes of major faction politics. While they lack the military strength of the NCR or the Broth...") Tag: Visual edit
N    22:01  Wasteland Tribes diffhist +4,573 Bradysgaming talk contribs (Created page with "<div style="background:#10120a; border-top:3px solid #5a7a30; border-bottom:3px solid #5a7a30; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#90b850; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Wasteland Tribes ◈ Faction Dossier ◈ Tribals ◈ </div>{{FactionInfobox|name=Wasteland Tribes|color=#5a7a30|status=Active - Scattered|location=Utah Wastes<br>Wendover Region|leader=Tribal Chieftain (Per Tribe)|i...") Tag: Visual edit
N    22:01  Wastelanders diffhist +4,204 Bradysgaming talk contribs (Created page with "<div style="background:#140e08; border-top:3px solid #8a6a3a; border-bottom:3px solid #8a6a3a; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#c8a060; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Wastelanders ◈ Faction Dossier ◈ Independent ◈ </div>{{FactionInfobox|name=Wastelanders|color=#8a6a3a|status=Active - Unaligned|location=The Wasteland<br>Wendover Region, Utah|leader=None|ideology=Personal Cod...") Tag: Visual edit
N    22:00  Chems & Addiction diffhist +7,626 Bradysgaming talk contribs (Created page with "<div style="background:#14080a; border-top:3px solid #aa44aa; border-bottom:3px solid #aa44aa; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#cc77cc; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Chems & Addiction ◈ Wasteland Pharmacology ◈ </div>The Wasteland offers a range of chemical substances - some that save lives, others that ruin them. Understanding what each chem does, how it affects the body, a...") Tag: Visual edit
N    22:00  Materials diffhist +3,465 Dan talk contribs (Created page with "{{CraftingNav}} == All Materials == This is a list of all available crafting materials in Nuclear 14. === Natural and Animal Products === Water is a valuable resource in Nuclear 14. You will often find dirty or irradiated water in the Wasteland, which must be cleaned and disinfected before drinking. {| class="wikitable" style="background:#141414; color:#d0d0d0; border:1px solid #3a3a3a; width:100%;" ! style="background:#1e1e1e; color:#8ab0d0;" | Material ! style="ba...")
N    22:00  Currency diffhist +2,679 Bradysgaming talk contribs (Created page with "<div style="background:#0e0e06; border-top:3px solid #aa8830; border-bottom:3px solid #aa8830; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#ccaa44; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Currency ◈ Wasteland Economy ◈ </div>The Wasteland runs on trade, barter, and cold hard currency. Multiple forms of money circulate in the Wendover region - each backed by different powers and carrying different...") Tag: Visual edit
N    22:00  Crafting System diffhist +4,645 Dan talk contribs (Created page with "{{CraftingNav}} == Blueprints & Crafting == Blueprint crafting is the workbench-based side of the Wasteland crafting system. If you have the right blueprint, bench, resources, and tools, you can turn scrap and rare parts into faction gear, armor, and weapons. === Crafting Basics === {| class="wikitable" style="background:#141414; color:#d0d0d0; border:1px solid #5a4515; width:100%;" ! style="background:#2a1e06; color:#c8a030; width:20%;" | Component ! style="backgrou...")
N    21:59  Faction War diffhist +4,360 Bradysgaming talk contribs (Created page with "<div style="background:#1a0a0a; border-top:3px solid #aa3333; border-bottom:3px solid #aa3333; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#dd6666; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Faction War ◈ Declaration & Engagement System ◈ </div>The '''Faction War''' system allows eligible factions to formally declare war on each other during a round. Wars are structured - they have a lead-up, a dura...") Tag: Visual edit
N    21:59  Botany diffhist +4,405 Dan talk contribs (Created page with "{{CraftingNav}} == Botany == Botany in Nuclear 14 is about growing food, medicinal plants, and useful extracts for your settlement. Plant products can be eaten raw, cooked, ground into extracts, or turned into ingredients for medicine and other crafting recipes. === Growing Basics === Most growers use either simple soil beds or proper hydroponic planters. Soil is cheap and reliable, while hydroponics gives clearer visual feedback about plant health. === Soil Beds ==...")
N    21:59  Bartending diffhist +3,211 Dan talk contribs (Created page with "{{CraftingNav}} == Bartending, Drinks, and Other Liquids == Below is a list of all drink reagents and reactions available in Nuclear 14. They are roughly sorted by base reagents, then reactions and products, classified by their primary component. === Animal Products === Milk from domesticated wasteland animals. A rare and valuable source of nutrition. * '''Brahmin Milk''' * '''Bighorner Milk''' * '''Radstag Milk''' === Water and Base Liquids === Water is the most...")
N    21:59  Medicine Crafting diffhist +9,092 Dan talk contribs (Created page with "{{CraftingNav}} == Medicine == Medicine and chems are essential for surviving the Wasteland. Knowing what to use and when can mean the difference between life and death. Most medical supplies can be found in first aid kits, looted from enemies, or purchased from traveling doctors and merchants - but the craftable ones can save your life far from civilization. === Tools === A '''mortar and pestle''' is required to process ingredients for many medical recipes. Craft on...")
N    21:59  Vault Dwellers diffhist +4,612 Bradysgaming talk contribs (Created page with "<div style="background:#0a0a1e; border-top:3px solid #4a4aaa; border-bottom:3px solid #4a4aaa; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#8888dd; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Vault Dwellers ◈ Faction Dossier ◈ Vault-Tec ◈ </div>{{FactionInfobox|name=Vault Dwellers|color=#4a4aaa|status=Active - Emerged|location=Vault (Location Classified)<br>Wendover Region, Utah|leader=Overseer|ide...") Tag: Visual edit
N    21:58  Townsfolk diffhist +4,798 Bradysgaming talk contribs (Created page with "<div style="background:#0f0f0f; border-top:3px solid #8a7a50; border-bottom:3px solid #8a7a50; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#c8b870; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Townsfolk ◈ Faction Dossier ◈ Civilian ◈ </div>{{FactionInfobox|name=Townsfolk|color=#8a7a50|status=Active - Established|location=Wendover, Utah<br>Oasis Settlement|leader=Mayor (Elected)|ideology=Community Su...") Tag: Visual edit
N    21:58  Followers of the Apocalypse diffhist +4,938 Bradysgaming talk contribs (fota) Tag: Visual edit
N    21:58  Caesar's Legion diffhist +10,434 Bradysgaming talk contribs (legion) Tag: Visual edit
N    21:57  New California Republic diffhist +15,132 Bradysgaming talk contribs (NCR) Tag: Visual edit
N    21:57  Other Weapons diffhist +251 Dan talk contribs (Created page with "{{WeaponsNav}} == Other Weapons == Specialty and miscellaneous weapons that do not fit cleanly into ranged, melee, or explosive categories. ''Detailed listings are in development. Check back for full content.'' {{WeaponsNav}} Category:Weapons")
N    21:57  Brotherhood of Steel diffhist +24,355 Bradysgaming talk contribs (bos) Tag: Visual edit
N    21:57  Explosives diffhist +445 Dan talk contribs (Created page with "{{WeaponsNav}} == Explosives == Explosives are area-denial weapons: grenades, mines, demolition charges, and launcher ammunition. They punish clustered enemies, destroy cover, and clear rooms - but they are equally dangerous to the user if mishandled. ''Detailed explosive listings are in development. Check back for full content.'' See Big Guns for launcher weapons that fire explosive projectiles. {{WeaponsNav}} Category:Weapons")
N    21:57  Two-Handed Melee diffhist +2,630 Dan talk contribs (Created page with "{{WeaponsNav}} == One-Handed Melee == One-handed melee weapons are fast, easy to wield, and leave your other hand free for a shield, tool, or secondary weapon. They are ideal for close-quarters combat and self-defense. === Knives === The most basic of survival tools - useful for crafting, hunting, and fighting. {| class="wikitable" style="background:#141414; color:#d0d0d0; border:1px solid #4a3020; width:100%;" ! style="background:#1e1008; color:#a07040;" | Weapon !...")
     21:57  (User creation log) [Dan; Bradysgaming]
     
21:57 User account Bradysgaming talk contribs was created
     
18:21 User account Dan talk contribs was created
N    21:57  One-Handed Melee diffhist +2,630 Dan talk contribs (Created page with "{{WeaponsNav}} == One-Handed Melee == One-handed melee weapons are fast, easy to wield, and leave your other hand free for a shield, tool, or secondary weapon. They are ideal for close-quarters combat and self-defense. === Knives === The most basic of survival tools - useful for crafting, hunting, and fighting. {| class="wikitable" style="background:#141414; color:#d0d0d0; border:1px solid #4a3020; width:100%;" ! style="background:#1e1008; color:#a07040;" | Weapon !...")
N    21:56  Melee Weapons diffhist +778 Dan talk contribs (Created page with "{{WeaponsNav}} == Melee Weapons == When ammunition runs dry or silence is required, melee weapons are a survivor's best friend. They never run out of ammo, but they require getting close - and that carries its own risks. === Categories === {| class="wikitable" style="width:100%; background:#141414; color:#d0d0d0; border:1px solid #4a3020;" ! style="background:#1e1008; color:#a07040; width:30%;" | Category ! style="background:#1e1008; color:#a07040;" | Description |-...")
N    21:56  Plasma Weapons diffhist +2,395 Dan talk contribs (Created page with "{{WeaponsNav}} == Plasma Weapons == Plasma weapons fire superheated ionized gas that deals tremendous damage against both flesh and armor. They are some of the most destructive energy weapons in the Wasteland and are rarely seen outside advanced factions. === Plasma Pistols === Compact plasma sidearms that trade ammunition efficiency for heavy per-shot damage. {| class="wikitable" style="background:#141414; color:#d0d0d0; border:1px solid #2a4a2a; width:100%;" ! sty...")
N    21:55  Laser Weapons diffhist +2,714 Dan talk contribs (Created page with "{{WeaponsNav}} == Energy Weapons (Laser) == Energy weapons use focused laser technology to deliver precise, armor-punching hits. They do not use conventional ammunition, relying instead on power cells and other specialized energy feeds. These weapons are rare and expensive, and are most often seen in the hands of the Brotherhood of Steel, the Enclave, and elite scavengers. === Laser Pistols === Compact laser sidearms useful for self-defense, patrol work, and precisi...")
N    21:55  Big Guns diffhist +2,572 Dan talk contribs (Created page with "{{WeaponsNav}} == Big Guns == Big Guns are heavy weapons that deal devastating damage. They are difficult to carry and expensive to feed, but nothing matches their raw stopping power once a fight turns serious. <span style="color:#c87070;">'''Warning:'''</span> Big Guns are usually restricted to military-grade factions. Carrying one openly is enough to attract attention almost anywhere in the Wasteland. === Miniguns === Miniguns deliver overwhelming volume of fire a...")
N    21:55  Small Guns diffhist +3,980 Dan talk contribs (Created page with "{{WeaponsNav}} == Small Guns == Small Guns are the most common ranged weapons in the Wasteland. They are reliable, easy to maintain, and fed by the ammunition you are most likely to find or trade for. === Pistols === Compact sidearms suited to close and medium range. Pistols are common, practical, and easy to carry every day. {| class="wikitable" style="background:#141414; color:#d0d0d0; border:1px solid #3a3a3a; width:100%;" ! style="background:#1e1e1e; color:#9ab0...")
N    21:55  Ranged Weapons diffhist +1,917 Dan talk contribs (Created page with "{{WeaponsNav}} == Ranged Weapons == Ranged weapons dominate most fights in the Wasteland. They cover everything from scavenged pipe guns and revolvers to laser rifles, plasma weapons, and heavy support guns. === Categories === {| class="wikitable" style="width:100%; background:#141414; color:#d0d0d0; border:1px solid #2a3a4a;" ! style="background:#0e1e2e; color:#7090b0; width:25%;" | Category ! style="background:#0e1e2e; color:#7090b0;" | Description |- | Small Gun...")
N    21:54  Weapons diffhist +1,827 Dan talk contribs (Created page with "{{WeaponsNav}} == Weapons & Ammo == Weapons in Nuclear 14 range from improvised pistols to military-grade energy guns and heavy weapons. Ammunition matters just as much as the weapon itself - learn what your gear uses before you head into a fight. === Weapon Families === {| class="wikitable" style="width:100%; background:#141414; color:#d0d0d0; border:1px solid #2a3a4a;" ! style="background:#0e1e2e; color:#7090b0; width:25%;" | Category ! style="background:#0e1e2e; c...")
N    21:54  Template:WeaponsNav diffhist +1,678 Dan talk contribs (Created page with "<noinclude> == WeaponsNav == Navigation bar for all Weapons-category pages. Usage: <code>{{WeaponsNav}}</code> </noinclude><includeonly>{| style="width:100%; background:#0e0e0e; border:1px solid #2a3a4a; color:#8aa0b0; margin:1.5em 0; font-size:0.86em; border-collapse:collapse;" |- ! colspan="11" style="background:#181818; color:#607080; text-align:center; letter-spacing:4px; text-transform:uppercase; font-family:monospace; padding:7px 0; border-bottom:1px solid #2a3a4a;...")
N    21:54  Template:Quote diffhist +274 Dan talk contribs (Created page with "<noinclude>Styled blockquote. Usage: <code><nowiki>{{Quote|text}}</nowiki></code></noinclude><includeonly><blockquote style="background:#111; border-left:4px solid #555; margin:0.8em 2em; padding:0.5em 1em; color:#bbb; font-style:italic;">{{{1|}}}</blockquote></includeonly>")
N    21:54  Template:FactionNav diffhist +1,347 Dan talk contribs (Created page with "{| style="width:100%; background:#0e0e0e; border:1px solid #3a3a3a; color:#999; margin-top:2.5em; font-size:0.86em; border-collapse:collapse;" |- ! colspan="9" style="background:#181818; color:#777; text-align:center; letter-spacing:4px; text-transform:uppercase; font-family:monospace; padding:7px 0; border-bottom:1px solid #3a3a3a; font-size:0.82em;" | ◈ Factions of the Nuclear Wasteland ◈ |- | style="text-align:center; padding:6px 5px; border-right:1px solid #2a2a2...")
N    21:53  Template:FactionInfobox diffhist +2,233 Dan talk contribs (Created page with "<noinclude> == FactionInfobox == Right-floating faction dossier. Parameters: <code>name, color, status, location, leader, ideology, motto, affiliation</code>. </noinclude><includeonly>{| style="float:right; clear:right; margin:0 0 1em 1em; background:#141414; border:2px solid {{{color|#666}}}; color:#d0d0d0; width:288px; font-size:0.88em; border-collapse:collapse;" |- ! colspan="2" style="background:{{{color|#444}}}; color:#fff; text-align:center; padding:9px 8px; font-s...")
N    21:53  Crafting diffhist +1,135 Dan talk contribs (Created page with "{{CraftingNav}} == Crafting == Here you can find instructions and guides for crafting various materials, blueprints, drinks, and more. === Crafting Categories === {| class="wikitable" style="width:100%; background:#141414; color:#d0d0d0; border:1px solid #5a4515;" ! style="background:#2a1e06; color:#c8a030; width:20%;" | Category ! style="background:#2a1e06; color:#c8a030;" | Description |- | '''Bartending''' || All drink reagents: water, teas, Nuka-Co...")
N    21:52  Template:CraftingNav diffhist +1,252 Dan talk contribs (Created page with "<noinclude> == CraftingNav == Navigation bar for all Crafting-category pages. Usage: <code>{{CraftingNav}}</code> </noinclude><includeonly>{| style="width:100%; background:#0e0e0e; border:1px solid #5a4515; color:#b09040; margin:1.5em 0; font-size:0.86em; border-collapse:collapse;" |- ! colspan="7" style="background:#181818; color:#8a6a20; text-align:center; letter-spacing:4px; text-transform:uppercase; font-family:monospace; padding:7px 0; border-bottom:1px solid #4a351...")
N    21:49  Cooking diffhist +2,841 Dan talk contribs (Created page with "{{CraftingNav}} == Cooking == Cooking turns raw Wasteland ingredients into meals that are safer, more filling, and usually more valuable than eating ingredients by themselves. Most recipes rely on a heat source plus basic meats, produce, grains, or scavenged pre-war food. === Cooking Equipment === A cooking stove or kitchen grill is needed for most hot meals. * '''Cooking Stove''' - Standard cooking equipment found in most settlements and kitchens. * '''Kitchen Gril...")
N    21:48  Survival Basics diffhist +3,246 Dan talk contribs (Created page with "== Survival Basics == Life in the Wasteland is hostile by default. Food, water, radiation, and weather all matter - neglecting any of them for too long will kill you. To survive long term, you need '''food''' and '''water'''. The day-night cycle lasts one hour, and during that span you need to eat and drink at least once. === Water === Clean water is one of the most important resources in Nuclear 14. Many water sources are dirty or irradiated, so drinking whatever yo...")
N    21:48  Survival Guide diffhist +545 Dan talk contribs (Created page with "== Survival Guide == Here you will find all the necessary information about surviving in the Wasteland. === Guide Sections === {| class="wikitable" style="width:100%; background:#141414; color:#d0d0d0; border:1px solid #2a5a2a;" ! style="background:#0a2a0a; color:#70c870; width:30%;" | Section ! style="background:#0a2a0a; color:#70c870;" | Contents |- | '''Survival Basics''' || Food, water, radiation management, and weather protection. The fundamen...")
N    21:48  Factions Overview diffhist +17,002 Dan talk contribs (Created page with "<Document> == Factions & Roles == The town of Wendover sits on the old WWII-era Wendover Airfield, straddling the Utah-Nevada salt flats. It is a natural crossroads — remote enough to avoid the worst of organized civilization's collapse, close enough to old roads that travelers, traders, and soldiers still find their way here. The flats stretch in every direction. Pre-war ruins dot the terrain. And something beneath the old airfield has drawn the attention of...")
N    21:47  Rules diffhist +14,812 Dan talk contribs (Created page with "__NOTOC__ <div style="background:#0a0a0a; color:#33ff33; font-family:'Courier New',monospace; padding:30px; border:2px solid #33ff33; max-width:900px; margin:0 auto;"> <div style="text-align:center; border:2px double #33ff33; padding:15px; margin-bottom:25px;"> <span style="font-size:1.4em; letter-spacing:3px;">╔══════════════════════════════════════╗</span> <br/><span style="font-size:1.6em...")
N    18:27  MediaWiki:Common.css diffhist +25,947 Dan talk contribs (Created page with " ================================================================: MISFITS NUCLEAR WASTELAND - FULL DARK MODE (Vector 2022): Applies site-wide for all visitors. Modeled after SS14 wiki.: Two-tone: dark outer shell (#111) + lighter content (#1b1b1f).: Last updated by MisfitsGuidebookBot: ================================================================: /* ── Color scheme declaration ────...")
     18:24 User rights log Dan talk contribs changed group membership for Dan: granted bureaucrat, interface administrator and administrator
     18:22  Main Page diffhist +11,466 Dan talk contribs Tag: Visual edit: Switched