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5 May 2026
- 22:1222:12, 5 May 2026 Chemistry (hist | edit) [37,416 bytes] Dan (talk | contribs) (Created page with "<div style="background:#14080a; border-top:3px solid #aa44aa; border-bottom:3px solid #aa44aa; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#cc77cc; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Chemistry ◈ Reagents, Recipes & Equipment ◈ </div> The Wasteland runs on chemistry. Whether you're synthesizing stimpaks in a field camp, cooking jet in a condemned factory, or grinding herbs into healing powde...")
- 22:0522:05, 5 May 2026 The Enclave (hist | edit) [9,382 bytes] Bradysgaming (talk | contribs) (Created page with "<div style="background:#0e120a; border-top:3px solid #556b2f; border-bottom:3px solid #556b2f; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#8a9a4a; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ THE ENCLAVE ◈ Remnants of the United States ◈ CLASSIFIED ◈ </div> {{FactionInfobox |name=The Enclave |color=#556b2f |status=Active - Covert |location=Classified<br>Wendover Region (Suspected) |leader=Classifie...")
- 22:0222:02, 5 May 2026 Armor (hist | edit) [4,568 bytes] Bradysgaming (talk | contribs) (Created page with "<div style="background:#0e0e0e; border-top:3px solid #7a7a4a; border-bottom:3px solid #7a7a4a; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#aaaa66; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Armor ◈ Wasteland Protection ◈ </div>Armor is the difference between walking away from a firefight and being carried out of one. The Wasteland offers a wide range of protective equipment - from leather scraps to...") Tag: Visual edit
- 22:0222:02, 5 May 2026 Super Mutants (hist | edit) [3,847 bytes] Bradysgaming (talk | contribs) (Created page with "<div style="background:#1a1a08; border-top:3px solid #6b8e23; border-bottom:3px solid #6b8e23; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#9ab84a; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Super Mutants ◈ FEV Mutants ◈ Wendover Region ◈ </div>{{FactionInfobox|name=Super Mutants|color=#6b8e23|status=Active - Scattered|location=Bonneville Salt Flats, Utah<br>Wasteland Ruins|leader=N/A - Individual...") Tag: Visual edit
- 22:0222:02, 5 May 2026 Synthetics (hist | edit) [7,491 bytes] Bradysgaming (talk | contribs) (Created page with "<div style="background:#0a0a14; border-top:3px solid #5577bb; border-bottom:3px solid #5577bb; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#88aadd; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Synthetics ◈ Player-Controlled Robotics ◈ Wendover Region ◈ </div>{{FactionInfobox|name=Synthetics|color=#5577bb|status=Active - Operational|location=Wendover Region, Utah|leader=N/A - Programming Directive|id...") Tag: Visual edit
- 22:0222:02, 5 May 2026 Outlaws (hist | edit) [7,175 bytes] Bradysgaming (talk | contribs) (Created page with "<div style="background:#0a1a0a; border-top:3px solid #3a7a2a; border-bottom:3px solid #3a7a2a; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#6abf4a; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Outlaws ◈ Gangs of the I-80 Corridor ◈ Wendover Region ◈ </div>{{FactionInfobox|name=Outlaws|color=#3a7a2a|status=Active - Fragmented|location=I-80 Corridor, Northern Utah<br>Bonneville Salt Flats, Great Salt...") Tag: Visual edit
- 22:0122:01, 5 May 2026 Minor Factions (hist | edit) [1,388 bytes] Bradysgaming (talk | contribs) (Created page with "<div style="background:#0f0f0f; border-top:3px solid #666; border-bottom:3px solid #666; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#aaa; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Minor Factions ◈ Wendover Region ◈ </div>The Wasteland is home to many smaller groups and organizations that operate on the fringes of major faction politics. While they lack the military strength of the NCR or the Broth...") Tag: Visual edit
- 22:0122:01, 5 May 2026 Wasteland Tribes (hist | edit) [4,573 bytes] Bradysgaming (talk | contribs) (Created page with "<div style="background:#10120a; border-top:3px solid #5a7a30; border-bottom:3px solid #5a7a30; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#90b850; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Wasteland Tribes ◈ Faction Dossier ◈ Tribals ◈ </div>{{FactionInfobox|name=Wasteland Tribes|color=#5a7a30|status=Active - Scattered|location=Utah Wastes<br>Wendover Region|leader=Tribal Chieftain (Per Tribe)|i...") Tag: Visual edit
- 22:0122:01, 5 May 2026 Wastelanders (hist | edit) [4,204 bytes] Bradysgaming (talk | contribs) (Created page with "<div style="background:#140e08; border-top:3px solid #8a6a3a; border-bottom:3px solid #8a6a3a; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#c8a060; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Wastelanders ◈ Faction Dossier ◈ Independent ◈ </div>{{FactionInfobox|name=Wastelanders|color=#8a6a3a|status=Active - Unaligned|location=The Wasteland<br>Wendover Region, Utah|leader=None|ideology=Personal Cod...") Tag: Visual edit
- 22:0022:00, 5 May 2026 Chems & Addiction (hist | edit) [7,626 bytes] Bradysgaming (talk | contribs) (Created page with "<div style="background:#14080a; border-top:3px solid #aa44aa; border-bottom:3px solid #aa44aa; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#cc77cc; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Chems & Addiction ◈ Wasteland Pharmacology ◈ </div>The Wasteland offers a range of chemical substances - some that save lives, others that ruin them. Understanding what each chem does, how it affects the body, a...") Tag: Visual edit
- 22:0022:00, 5 May 2026 Materials (hist | edit) [3,465 bytes] Dan (talk | contribs) (Created page with "{{CraftingNav}} == All Materials == This is a list of all available crafting materials in Nuclear 14. === Natural and Animal Products === Water is a valuable resource in Nuclear 14. You will often find dirty or irradiated water in the Wasteland, which must be cleaned and disinfected before drinking. {| class="wikitable" style="background:#141414; color:#d0d0d0; border:1px solid #3a3a3a; width:100%;" ! style="background:#1e1e1e; color:#8ab0d0;" | Material ! style="ba...")
- 22:0022:00, 5 May 2026 Currency (hist | edit) [2,679 bytes] Bradysgaming (talk | contribs) (Created page with "<div style="background:#0e0e06; border-top:3px solid #aa8830; border-bottom:3px solid #aa8830; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#ccaa44; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Currency ◈ Wasteland Economy ◈ </div>The Wasteland runs on trade, barter, and cold hard currency. Multiple forms of money circulate in the Wendover region - each backed by different powers and carrying different...") Tag: Visual edit
- 22:0022:00, 5 May 2026 Crafting System (hist | edit) [4,645 bytes] Dan (talk | contribs) (Created page with "{{CraftingNav}} == Blueprints & Crafting == Blueprint crafting is the workbench-based side of the Wasteland crafting system. If you have the right blueprint, bench, resources, and tools, you can turn scrap and rare parts into faction gear, armor, and weapons. === Crafting Basics === {| class="wikitable" style="background:#141414; color:#d0d0d0; border:1px solid #5a4515; width:100%;" ! style="background:#2a1e06; color:#c8a030; width:20%;" | Component ! style="backgrou...")
- 21:5921:59, 5 May 2026 Faction War (hist | edit) [4,360 bytes] Bradysgaming (talk | contribs) (Created page with "<div style="background:#1a0a0a; border-top:3px solid #aa3333; border-bottom:3px solid #aa3333; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#dd6666; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Faction War ◈ Declaration & Engagement System ◈ </div>The '''Faction War''' system allows eligible factions to formally declare war on each other during a round. Wars are structured - they have a lead-up, a dura...") Tag: Visual edit
- 21:5921:59, 5 May 2026 Botany (hist | edit) [4,405 bytes] Dan (talk | contribs) (Created page with "{{CraftingNav}} == Botany == Botany in Nuclear 14 is about growing food, medicinal plants, and useful extracts for your settlement. Plant products can be eaten raw, cooked, ground into extracts, or turned into ingredients for medicine and other crafting recipes. === Growing Basics === Most growers use either simple soil beds or proper hydroponic planters. Soil is cheap and reliable, while hydroponics gives clearer visual feedback about plant health. === Soil Beds ==...")
- 21:5921:59, 5 May 2026 Bartending (hist | edit) [3,211 bytes] Dan (talk | contribs) (Created page with "{{CraftingNav}} == Bartending, Drinks, and Other Liquids == Below is a list of all drink reagents and reactions available in Nuclear 14. They are roughly sorted by base reagents, then reactions and products, classified by their primary component. === Animal Products === Milk from domesticated wasteland animals. A rare and valuable source of nutrition. * '''Brahmin Milk''' * '''Bighorner Milk''' * '''Radstag Milk''' === Water and Base Liquids === Water is the most...")
- 21:5921:59, 5 May 2026 Medicine Crafting (hist | edit) [9,092 bytes] Dan (talk | contribs) (Created page with "{{CraftingNav}} == Medicine == Medicine and chems are essential for surviving the Wasteland. Knowing what to use and when can mean the difference between life and death. Most medical supplies can be found in first aid kits, looted from enemies, or purchased from traveling doctors and merchants - but the craftable ones can save your life far from civilization. === Tools === A '''mortar and pestle''' is required to process ingredients for many medical recipes. Craft on...")
- 21:5921:59, 5 May 2026 Vault Dwellers (hist | edit) [4,612 bytes] Bradysgaming (talk | contribs) (Created page with "<div style="background:#0a0a1e; border-top:3px solid #4a4aaa; border-bottom:3px solid #4a4aaa; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#8888dd; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Vault Dwellers ◈ Faction Dossier ◈ Vault-Tec ◈ </div>{{FactionInfobox|name=Vault Dwellers|color=#4a4aaa|status=Active - Emerged|location=Vault (Location Classified)<br>Wendover Region, Utah|leader=Overseer|ide...") Tag: Visual edit
- 21:5821:58, 5 May 2026 Townsfolk (hist | edit) [4,798 bytes] Bradysgaming (talk | contribs) (Created page with "<div style="background:#0f0f0f; border-top:3px solid #8a7a50; border-bottom:3px solid #8a7a50; padding:8px 14px; margin-bottom:1.2em; font-family:monospace; color:#c8b870; text-align:center; letter-spacing:3px; text-transform:uppercase; font-size:0.8em;"> ◈ Townsfolk ◈ Faction Dossier ◈ Civilian ◈ </div>{{FactionInfobox|name=Townsfolk|color=#8a7a50|status=Active - Established|location=Wendover, Utah<br>Oasis Settlement|leader=Mayor (Elected)|ideology=Community Su...") Tag: Visual edit
- 21:5821:58, 5 May 2026 Followers of the Apocalypse (hist | edit) [4,938 bytes] Bradysgaming (talk | contribs) (fota) Tag: Visual edit
- 21:5821:58, 5 May 2026 Caesar's Legion (hist | edit) [10,434 bytes] Bradysgaming (talk | contribs) (legion) Tag: Visual edit
- 21:5721:57, 5 May 2026 New California Republic (hist | edit) [15,132 bytes] Bradysgaming (talk | contribs) (NCR) Tag: Visual edit
- 21:5721:57, 5 May 2026 Other Weapons (hist | edit) [251 bytes] Dan (talk | contribs) (Created page with "{{WeaponsNav}} == Other Weapons == Specialty and miscellaneous weapons that do not fit cleanly into ranged, melee, or explosive categories. ''Detailed listings are in development. Check back for full content.'' {{WeaponsNav}} Category:Weapons")
- 21:5721:57, 5 May 2026 Brotherhood of Steel (hist | edit) [24,355 bytes] Bradysgaming (talk | contribs) (bos) Tag: Visual edit
- 21:5721:57, 5 May 2026 Explosives (hist | edit) [445 bytes] Dan (talk | contribs) (Created page with "{{WeaponsNav}} == Explosives == Explosives are area-denial weapons: grenades, mines, demolition charges, and launcher ammunition. They punish clustered enemies, destroy cover, and clear rooms - but they are equally dangerous to the user if mishandled. ''Detailed explosive listings are in development. Check back for full content.'' See Big Guns for launcher weapons that fire explosive projectiles. {{WeaponsNav}} Category:Weapons")
- 21:5721:57, 5 May 2026 Two-Handed Melee (hist | edit) [2,630 bytes] Dan (talk | contribs) (Created page with "{{WeaponsNav}} == One-Handed Melee == One-handed melee weapons are fast, easy to wield, and leave your other hand free for a shield, tool, or secondary weapon. They are ideal for close-quarters combat and self-defense. === Knives === The most basic of survival tools - useful for crafting, hunting, and fighting. {| class="wikitable" style="background:#141414; color:#d0d0d0; border:1px solid #4a3020; width:100%;" ! style="background:#1e1008; color:#a07040;" | Weapon !...")
- 21:5721:57, 5 May 2026 One-Handed Melee (hist | edit) [2,630 bytes] Dan (talk | contribs) (Created page with "{{WeaponsNav}} == One-Handed Melee == One-handed melee weapons are fast, easy to wield, and leave your other hand free for a shield, tool, or secondary weapon. They are ideal for close-quarters combat and self-defense. === Knives === The most basic of survival tools - useful for crafting, hunting, and fighting. {| class="wikitable" style="background:#141414; color:#d0d0d0; border:1px solid #4a3020; width:100%;" ! style="background:#1e1008; color:#a07040;" | Weapon !...")
- 21:5621:56, 5 May 2026 Melee Weapons (hist | edit) [778 bytes] Dan (talk | contribs) (Created page with "{{WeaponsNav}} == Melee Weapons == When ammunition runs dry or silence is required, melee weapons are a survivor's best friend. They never run out of ammo, but they require getting close - and that carries its own risks. === Categories === {| class="wikitable" style="width:100%; background:#141414; color:#d0d0d0; border:1px solid #4a3020;" ! style="background:#1e1008; color:#a07040; width:30%;" | Category ! style="background:#1e1008; color:#a07040;" | Description |-...")
- 21:5621:56, 5 May 2026 Plasma Weapons (hist | edit) [2,395 bytes] Dan (talk | contribs) (Created page with "{{WeaponsNav}} == Plasma Weapons == Plasma weapons fire superheated ionized gas that deals tremendous damage against both flesh and armor. They are some of the most destructive energy weapons in the Wasteland and are rarely seen outside advanced factions. === Plasma Pistols === Compact plasma sidearms that trade ammunition efficiency for heavy per-shot damage. {| class="wikitable" style="background:#141414; color:#d0d0d0; border:1px solid #2a4a2a; width:100%;" ! sty...")
- 21:5521:55, 5 May 2026 Laser Weapons (hist | edit) [2,714 bytes] Dan (talk | contribs) (Created page with "{{WeaponsNav}} == Energy Weapons (Laser) == Energy weapons use focused laser technology to deliver precise, armor-punching hits. They do not use conventional ammunition, relying instead on power cells and other specialized energy feeds. These weapons are rare and expensive, and are most often seen in the hands of the Brotherhood of Steel, the Enclave, and elite scavengers. === Laser Pistols === Compact laser sidearms useful for self-defense, patrol work, and precisi...")
- 21:5521:55, 5 May 2026 Big Guns (hist | edit) [2,572 bytes] Dan (talk | contribs) (Created page with "{{WeaponsNav}} == Big Guns == Big Guns are heavy weapons that deal devastating damage. They are difficult to carry and expensive to feed, but nothing matches their raw stopping power once a fight turns serious. <span style="color:#c87070;">'''Warning:'''</span> Big Guns are usually restricted to military-grade factions. Carrying one openly is enough to attract attention almost anywhere in the Wasteland. === Miniguns === Miniguns deliver overwhelming volume of fire a...")
- 21:5521:55, 5 May 2026 Small Guns (hist | edit) [3,980 bytes] Dan (talk | contribs) (Created page with "{{WeaponsNav}} == Small Guns == Small Guns are the most common ranged weapons in the Wasteland. They are reliable, easy to maintain, and fed by the ammunition you are most likely to find or trade for. === Pistols === Compact sidearms suited to close and medium range. Pistols are common, practical, and easy to carry every day. {| class="wikitable" style="background:#141414; color:#d0d0d0; border:1px solid #3a3a3a; width:100%;" ! style="background:#1e1e1e; color:#9ab0...")
- 21:5521:55, 5 May 2026 Ranged Weapons (hist | edit) [1,917 bytes] Dan (talk | contribs) (Created page with "{{WeaponsNav}} == Ranged Weapons == Ranged weapons dominate most fights in the Wasteland. They cover everything from scavenged pipe guns and revolvers to laser rifles, plasma weapons, and heavy support guns. === Categories === {| class="wikitable" style="width:100%; background:#141414; color:#d0d0d0; border:1px solid #2a3a4a;" ! style="background:#0e1e2e; color:#7090b0; width:25%;" | Category ! style="background:#0e1e2e; color:#7090b0;" | Description |- | Small Gun...")
- 21:5421:54, 5 May 2026 Weapons (hist | edit) [1,827 bytes] Dan (talk | contribs) (Created page with "{{WeaponsNav}} == Weapons & Ammo == Weapons in Nuclear 14 range from improvised pistols to military-grade energy guns and heavy weapons. Ammunition matters just as much as the weapon itself - learn what your gear uses before you head into a fight. === Weapon Families === {| class="wikitable" style="width:100%; background:#141414; color:#d0d0d0; border:1px solid #2a3a4a;" ! style="background:#0e1e2e; color:#7090b0; width:25%;" | Category ! style="background:#0e1e2e; c...")
- 21:5321:53, 5 May 2026 Crafting (hist | edit) [1,135 bytes] Dan (talk | contribs) (Created page with "{{CraftingNav}} == Crafting == Here you can find instructions and guides for crafting various materials, blueprints, drinks, and more. === Crafting Categories === {| class="wikitable" style="width:100%; background:#141414; color:#d0d0d0; border:1px solid #5a4515;" ! style="background:#2a1e06; color:#c8a030; width:20%;" | Category ! style="background:#2a1e06; color:#c8a030;" | Description |- | '''Bartending''' || All drink reagents: water, teas, Nuka-Co...")
- 21:4921:49, 5 May 2026 Cooking (hist | edit) [2,841 bytes] Dan (talk | contribs) (Created page with "{{CraftingNav}} == Cooking == Cooking turns raw Wasteland ingredients into meals that are safer, more filling, and usually more valuable than eating ingredients by themselves. Most recipes rely on a heat source plus basic meats, produce, grains, or scavenged pre-war food. === Cooking Equipment === A cooking stove or kitchen grill is needed for most hot meals. * '''Cooking Stove''' - Standard cooking equipment found in most settlements and kitchens. * '''Kitchen Gril...")
- 21:4821:48, 5 May 2026 Survival Basics (hist | edit) [3,246 bytes] Dan (talk | contribs) (Created page with "== Survival Basics == Life in the Wasteland is hostile by default. Food, water, radiation, and weather all matter - neglecting any of them for too long will kill you. To survive long term, you need '''food''' and '''water'''. The day-night cycle lasts one hour, and during that span you need to eat and drink at least once. === Water === Clean water is one of the most important resources in Nuclear 14. Many water sources are dirty or irradiated, so drinking whatever yo...")
- 21:4821:48, 5 May 2026 Survival Guide (hist | edit) [545 bytes] Dan (talk | contribs) (Created page with "== Survival Guide == Here you will find all the necessary information about surviving in the Wasteland. === Guide Sections === {| class="wikitable" style="width:100%; background:#141414; color:#d0d0d0; border:1px solid #2a5a2a;" ! style="background:#0a2a0a; color:#70c870; width:30%;" | Section ! style="background:#0a2a0a; color:#70c870;" | Contents |- | '''Survival Basics''' || Food, water, radiation management, and weather protection. The fundamen...")
- 21:4821:48, 5 May 2026 Factions Overview (hist | edit) [17,002 bytes] Dan (talk | contribs) (Created page with "<Document> == Factions & Roles == The town of Wendover sits on the old WWII-era Wendover Airfield, straddling the Utah-Nevada salt flats. It is a natural crossroads — remote enough to avoid the worst of organized civilization's collapse, close enough to old roads that travelers, traders, and soldiers still find their way here. The flats stretch in every direction. Pre-war ruins dot the terrain. And something beneath the old airfield has drawn the attention of...")
- 21:4721:47, 5 May 2026 Rules (hist | edit) [14,812 bytes] Dan (talk | contribs) (Created page with "__NOTOC__ <div style="background:#0a0a0a; color:#33ff33; font-family:'Courier New',monospace; padding:30px; border:2px solid #33ff33; max-width:900px; margin:0 auto;"> <div style="text-align:center; border:2px double #33ff33; padding:15px; margin-bottom:25px;"> <span style="font-size:1.4em; letter-spacing:3px;">╔══════════════════════════════════════╗</span> <br/><span style="font-size:1.6em...")