Synthetics
◈ Synthetics ◈ Player-Controlled Robotics ◈ Wendover Region ◈
| Synthetics | |
|---|---|
| ◈ FACTION DOSSIER ◈ | |
| Status | Active - Operational |
| Location | Wendover Region, Utah |
| Commander | N/A - Programming Directive |
| Ideology | Directive Compliance Pre-War Operational Parameters |
| Motto | Please stand back. |
| Affiliation | Independent / Faction-Assigned |
| ⬜ RESTRICTED ACCESS ⬜ | |
Synthetics are pre-war robotic units still operational in the Wendover region. Unlike the hostile NPC robots encountered in the wastes, these are player-controlled units - each with distinct chassis, built-in armaments, and specialized roles. All Synthetic roles require whitelist approval and are species-locked to their corresponding robot chassis.
Synthetics cannot pick up or equip conventional firearms. Their armament is integrated into their chassis and cannot be changed.
Chassis Overview
| Chassis | Role | Walk / Sprint | HP | Built-In Weapon | Armor |
|---|---|---|---|---|---|
| Mr. Handy | Domestic - cleaning, gardening, general maintenance | 2.5 / 4.5 | 200 | Flamer (30 fuel) | None |
| Protectron | Civil Service - utility, patrol, civic duties | 2.0 / 3.5 | 200 | Hand-Laser (9 cap) | 0.7× blunt/slash |
| Protectron Police | Law Enforcement - detainment, patrols | 2.0 / 3.5 | 200 | Electro-Shock (10 blunt + 12 shock) | 0.7× blunt/slash |
| Protectron Builder | Engineering - construction, repair | 2.0 / 3.5 | 200 | RCD + construction tools | 0.7× blunt/slash |
| Protectron Firefighter | Emergency - fire suppression, rescue | 2.0 / 3.5 | 200 | Cryo Emitter (6 cap) | 0.7× blunt/slash |
| Mr. Gutsy | Military - combat patrol, area denial | 2.5 / 4.5 | 200 | Plasma Caster (15 cap) | None |
| Assaultron | Combat - close-quarters assault | 3.0 / 6.0 | 200 | Head Laser (charged, 2s charge + 3s cooldown) + Claw (30 slash) | None |
| Assaultron Tesla | Combat - area denial, chain lightning | 3.0 / 6.0 | 200 | Tesla Discharge (arcing chain-lightning) | None |
| Sentry Bot Minigun | Heavy Siege - suppression, defense | 1.0 / 1.5 | 350 | 5mm Gatling (30 cap) | 0.65× + 50% reflect |
| Sentry Bot Laser | Heavy Siege - suppression, defense | 1.0 / 1.5 | 350 | Gatling Laser (20 cap) | 0.65× + 50% reflect |
| Robobrain | Medical / Utility - diagnosis, treatment | 1.5 / 3.0 | 200 | None (tool + medical modules) | None |
| Robobrain Laser | Medical / Combat - mixed role | 1.5 / 3.0 | 200 | Hand-Laser (9 cap) | None |
Scale
- Sentry Bots are 2.0× scale - visually massive and physically imposing
- All other robots are standard 1.0× scale
Synthetic Jobs
| Job | Chassis Options | Notes |
|---|---|---|
| Mr. Handy | Mr. Handy | Whitelist, 3-handed |
| Protectron | Protectron, Police, Builder, Firefighter | Whitelist, 4 model variants |
| Mr. Gutsy | Mr. Gutsy | Whitelist, military |
| Assaultron | Assaultron, Assaultron Tesla | Whitelist, fastest chassis |
| Sentry Bot | Sentry Bot Minigun, Sentry Bot Laser | Whitelist, heaviest chassis |
| Robobrain | Robobrain, Robobrain Laser | Whitelist, medical focus |
All Synthetic jobs require whitelisted: true status and restrict the player to robot-specific species and customization.
Borg Modules
Synthetics carry integrated modules that define their utility beyond combat:
| Module | Function |
|---|---|
| Integrated Hand-Laser | Semi-auto laser, 9 capacity, rechargeable |
| Plasma Caster | Plasma projector, internal battery, self-recharging |
| Integrated Flamer | Full-auto incendiary, 30 fuel, auto-refill |
| Cryo Emitter | Cryo projector, 6 capacity, fire suppression |
| Security Module | Stun baton, handcuffs, flashlight - law enforcement loadout |
| Diagnosis Module | Medical scanner and patient assessment |
| Treatment Module | Medical treatment - surgical tools, healing capability |
| Tool Module | Engineering tools - wrench, screwdriver, welder |
| GPS Module | Navigation and mapping - ties into Wendover tactical map |
Hostile NPC Robots
The Wasteland is home to many hostile NPC robots that are not player-controlled. These are pre-war units whose programming has degraded into permanent hostility. They belong to the HostileRobot NPC faction and attack on sight.
| NPC Robot | HP | Armament | Notes |
|---|---|---|---|
| Protectron (Melee) | 100 | Melee (5 brute) | Slow patrol, weakest NPC robot |
| Protectron Police | 100 | Hand-Laser (9 cap) | Ranged, slightly more dangerous |
| Mr. Handy (Claw / Saw / Gun) | 100 | Claw / Saw / Hand-Laser | Three variants, domestic-speed |
| Mr. Gutsy | 100 | Plasma Caster (9 cap) | Military variant, same HP as Mr. Handy |
| Assaultron | 200 | Claw (15 slash) | Fast (3.0/6.0), melee-focused |
| Eyebot | 100 | Hand-Laser (9 cap) | Fast scout, plays ambient music |
| Robobrain | 100 | Hand-Laser (9 cap) | Slow, ranged |
| Sentry Bot (Gatling Laser) | 350 | Gatling Laser (6 shots/sec) + Stomp (40 brute) | 2× scale, heavy armor, 8-second death explosion |
| Sentry Bot (Ballistic) | 350 | Missile Launcher | 2× scale, heavy armor |
Warning: NPC Sentry Bots explode on death with an 8-second fuse. Clear the area immediately.
Equipment
| Item | Description |
|---|---|
| General Atomics Navigation Card | Wendover tactical map - standard issue |
| RobCo Industries Navigation Card | Wendover tactical map - RobCo branded |
| Wasteland Scrap Headset | Inter-robot and faction communication radio |
| ◈ Factions of the Nuclear Wasteland ◈ | ||||||||
|---|---|---|---|---|---|---|---|---|
| Brotherhood of Steel | New California Republic | Caesar's Legion | Followers of the Apocalypse | Townsfolk | Vault Dwellers | Wastelanders | Wasteland Tribes | Minor Factions |